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White, Dennis W. – Art Education, 1985
The KoalaPad, an advanced graphic tablet introduced in 1983, reduces the cost and the degree of programing background required to create sophisticated images on the microcomputer. The potentials of the KoalaPad for use in an art education program are discussed, and recommendations for creating a microcomputer graphics lab are presented. (RM)
Descriptors: Art Education, Computer Graphics, Creative Art, Higher Education

Art Education, 1983
The focus of five articles is the impact of the computer on art and art education. Included is a discussion of the need for computer literacy among art students, computer graphics as a new subject matter and as an art technique, computer managed instruction, and creative computers. (RM)
Descriptors: Art, Art Education, Computer Assisted Instruction, Computer Graphics
Classroom Computer Learning, 1989
Reviews three software programs: (1) "Cartooners"--develops creative arts and animation, grades 1-6, Apple IIGS; (2) "PC Globe+"--social studies, geography, grades 4-12, IBM(384K); (3) "Wood Car Rally"--physical science, scientific method, grades 3-9, Apple II. (MVL)
Descriptors: Animation, Computer Graphics, Computer Simulation, Computer Software Reviews

Geake, John; Porter, Jim – Journal of Art and Design Education, 1992
Reports on study of use of fractal geometry in a computer graphics program to improve the perception of intermediate grade level students in their paintings. Finds that students are more likely to use changing shapes and colors after viewing slides of fractal computer graphics. Concludes that fractal computer graphics would make highly engaging…
Descriptors: Aesthetic Values, Art Activities, Art Education, Art Expression