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Videnovik, Maja; Vold, Tone; Kiønig, Linda; Madevska Bogdanova, Ana; Trajkovik, Vladimir – International Journal of STEM Education, 2023
Using games in education has the potential to increase students' motivation and engagement in the learning process, gathering long-lasting practical knowledge. Expanding interest in implementing a game-based approach in computer science education highlights the need for a comprehensive overview of the literature research. This scoping review aims…
Descriptors: Game Based Learning, Computer Science Education, Literature Reviews, Curriculum Implementation
Simon D. Weaver; G. Alex Ambrose; Rebecca J. Whelan – Journal of Chemical Education, 2022
Students completing undergraduate majors in chemistry are not typically required to undergo formal training in computer programming or coding. As a result, many chemistry students are graduating without skills in understanding, writing, or manipulating computer code. This skills gap places students at a disadvantage, considering the widespread and…
Descriptors: Coding, Undergraduate Students, Majors (Students), Chemistry
Humble, Niklas – Education and Information Technologies, 2022
With future shortage of professionals with programming and computing skills, many countries have made programming part of kindergarten -- grade 12 curriculum (K-12). A possible approach is to make programming part of an already existing subject. Sweden has chosen this approach and in 2017 programming was integrated in the subject content of K-12…
Descriptors: Observation, Programming, Affordances, Elementary Secondary Education
Berg, Arthur; Hawila, Nour – Teaching Statistics: An International Journal for Teachers, 2021
This article is presented in two parts: in the first part we discuss the use of R and R-related tools when implementing a data science curriculum in the classroom and direct readers to helpful R resources in education, and in the second part, we demonstrate the use of R in exploring COVID-19 data. In particular, we explore ethnic/racial…
Descriptors: Data, Data Analysis, Programming Languages, COVID-19
Ubaidah, Ubaidah; Loeis, Minaldi – Journal of Educational Research and Practice, 2022
The objective of this research is to describe the implementation of project-based learning (PJBL) in improving computer programming competency in a higher education setting. The method applied in this study is action research with a one-cycle framework with four phases of development: (a) planning, (b) action, (c) observing, and (d) reflection…
Descriptors: Programming, Competence, Computer Science Education, College Freshmen
Geldenhuys, Cindy Jean; Fataar, Aslam – South African Journal of Education, 2021
Several teachers have recently started introducing coding into their teaching in primary schools. This comes on the back of the emerging prominence of educational technology and the teaching of computational skills at school level, in light of the country's policy commitment to the Fourth Industrial Revolution. Coding has been punted as 1 of 2…
Descriptors: Elementary School Teachers, Teaching Experience, Programming, Foreign Countries
Su, Jiahong; Yang, Weipeng; Li, Hui – Journal of Research in Childhood Education, 2023
Coding (or computer programming) helps equip children with an intellectual structure that is valuable for their lifelong learning and development. The proliferation of innovative coding platforms, especially screen-free programmable robotics, has made it possible for coding to be integrated into early childhood education (ECE). However, how the…
Descriptors: Coding, Programming, Early Childhood Education, Instructional Design
Küçükkara, Muhammed Fatih; Aksüt, Pelin – Journal of Inquiry Based Activities, 2021
This study aimed to introduce unplugged algorithm activities developed for preschool children and to examine their implementation process. The activities used in the study were designed to support preschool children to develop and apply different solutions to problem situations that require algorithmic thinking and to learn basic algorithm…
Descriptors: Coding, Programming, Preschool Education, Computer Science Education
Zhanxia Yang; Marina Bers – Computer Science Education, 2024
Background and Context: Historically, women have been underrepresented in computer science. To address this gender gap, researchers advocate for high-quality computer science programs for early childhood. Objectives: This study examines gender differences in coding performance before and after implementing a 24-lesson visual programming curriculum…
Descriptors: Gender Differences, Grade 1, Elementary School Students, Programming
Boya-Lara, Carlos; Saavedra, Doris; Fehrenbach, Aaron; Marquez-Araque, Angel – International Journal of Educational Technology in Higher Education, 2022
In this work, BEAM robotics is proposed to enhance the STEM knowledge and skills of engineering students in the electrical, electronic, and mechanical domains. To evaluate the proposal, a course is designed and implemented based on a curriculum with objectives and learning activities centered on the design, construction, and operation of the BEAM…
Descriptors: Robotics, Technology Uses in Education, STEM Education, Curriculum Implementation
Neutens, Tom; Barbion, Evelien; Coolsaet, Kris; wyffels, Francis – Journal of Computer Assisted Learning, 2021
In the last few years, programming, computational thinking, and robotics are more frequently integrated into elementary education. This integration can be done in many different ways. However, it is still unclear which teaching methods work in which situations. To provide some clarity in this area, we compared two methods of integrating…
Descriptors: Programming, Computer Science Education, Robotics, Thinking Skills
Son, Ji Y.; Blake, Adam B.; Fries, Laura; Stigler, James W. – Journal of Statistics and Data Science Education, 2021
Students learn many concepts in the introductory statistics course, but even our most successful students end up with rigid, ritualized knowledge that does not transfer easily to new situations. In this article we describe our attempt to apply theories and findings from learning science to the design of a statistics course that aims to help…
Descriptors: Statistics Education, Introductory Courses, Teaching Methods, Data Analysis
Huang, Hong – Online Submission, 2016
Project-Based Learning (PBL) is a widely adopted pedagogy that ignites students' interest of a subject through the investigation of an authentic problem and cultivates their abilities of innovation and self-learning. Traditional PBL often involves a project of complexity and significant scale, which, under the time constraint of a course, is often…
Descriptors: Active Learning, Student Projects, Teaching Methods, Computer Science Education
Investigating Preschool Educators' Implementation of Computer Programming in Their Teaching Practice
Otterborn, Anna; Schönborn, Konrad J.; Hultén, Magnus – Early Childhood Education Journal, 2020
Modern preschool education is seen as an essential foundation for nurturing children's digital literacy. Early childhood education environments have witnessed increased emphasis on integrating programming activities in combination with digital tablets. However, little is known about how preschool teachers implement programming as part of…
Descriptors: Preschool Teachers, Curriculum Implementation, Programming, Preschool Curriculum
Basuhail, Abdullah – International Journal of Technology in Education, 2019
Problem solving techniques are one of the primary topics introduced to the computing and information technology students in tertiary education. In general, those techniques are presented using a collection of traditional tools, such as texts, graphs, illustrations, procedural steps, pseudocodes, algorithms, and flowcharts. In many cases, there is…
Descriptors: Electronic Learning, Programming, Problem Solving, Postsecondary Education