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Honami Kobayashi; Hiroshi Matsui; Hirokazu Ogawa – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2024
Foraging refers to behavior that exploits the current environment for resources and induces exploration for a better environment. Visual foraging tasks have been used to study human behavior during visual searches. Participants searched for target stimuli among the distractors and either acquired or lost points when they clicked on a target or…
Descriptors: Interference (Learning), Information Retrieval, Foreign Countries, Associative Learning
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Injae Hong; Jeremy M. Wolfe – Cognitive Research: Principles and Implications, 2024
In classic visual search, observers typically search for the presence of a target in a scene or display. In foraging tasks, there may be multiple targets in the same display (or "patch"). Observers typically search for and collect these target items in one patch until they decide to leave that patch and move to the next one. This is a…
Descriptors: Food, Visual Learning, Decision Making, Learning Activities
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Zeynab Mohseni; Italo Masiello; Rafael M. Martins; Susanna Nordmark – Journal of Learning Analytics, 2024
Visual Learning Analytics (VLA) uses analytics to monitor and assess educational data by combining visual and automated analysis to provide educational explanations. Such tools could aid teachers in primary and secondary schools in making pedagogical decisions, however, the evidence of their effectiveness and benefits is still limited. With this…
Descriptors: Learning Analytics, Visual Learning, Visualization, Intervention
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Patcharin Panjaburee; Gwo-Jen Hwang; Ungsinun Intarakamhang; Niwat Srisawasdi; Pawat Chaipidech – Cogent Education, 2024
Previous studies have designed educational methods to cultivate digital citizenship behavior and support the construction of knowledge. However, these methods have not well incorporated personalized feedback mechanisms for enhancing digital citizenship knowledge. Therefore, this study proposed an algorithm that combines concept-effect propagation,…
Descriptors: Educational Games, Individualized Instruction, Outcomes of Education, Visual Learning
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Broschard, Matthew B.; Kim, Jangjin; Love, Bradley C.; Wasserman, Edward A.; Freeman, John H. – Learning & Memory, 2019
A prominent theory of category learning, COVIS, posits that new categories are learned with either a declarative or procedural system, depending on the task. The declarative system uses the prefrontal cortex (PFC) to learn rule-based (RB) category tasks in which there is one relevant sensory dimension that can be used to establish a rule for…
Descriptors: Task Analysis, Brain Hemisphere Functions, Learning Processes, Animals
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Yin, L. Roger; Kumta, Shekhar M.; Werner, Jon M. – Decision Sciences Journal of Innovative Education, 2015
Business education and workplace learning are addressed via five episodes or conversations between two business educators, one of whom is experienced and also an improvisational artist. Vaill (1989) compared managing to a performing art. Vendelø (2009) connected organizational learning to improvisation. In these constructed conversations, the…
Descriptors: Business Administration Education, Educational Innovation, Workplace Learning, Creative Activities
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Hillaire, Garron; Rappolt-Schlichtmann, Gabrielle; Ducharme, Kim – Journal of Learning Analytics, 2016
Prototype work can support the creation of data visualizations throughout the research and development process through paper prototypes with sketching, designed prototypes with graphic design tools, and functional prototypes to explore how the implementation will work. One challenging aspect of data visualization work is coordinating the expertise…
Descriptors: Visual Learning, Educational Theories, Visualization, Computer Graphics
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Alesandrini, Kathryn – USDLA Journal, 2002
Offers a framework for faculty and planners of distance learning programs to understand the impact of visuals and constructivist methods in distance learning and to guide effective practice and decision-making. Topics include interaction; constructivist learning, including active learning and authentic learning; authentic student assessment; and…
Descriptors: Active Learning, Constructivism (Learning), Decision Making, Distance Education
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Mittler, Gene A. – Studies in Art Education, 1983
Most art programs at the secondary level and beyond hope to produce students who can make discriminating aesthetic judgments about many kinds of visual art forms. This paper describes how students judge the art they encounter and suggests how art teachers might improve the quality of their students' responses. (Author/IS)
Descriptors: Aesthetic Education, Art Education, Classification, Decision Making
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Downing, June; Bailey, Brent – RE:view, 1990
The article offers a contextual and functional approach to the development of visual skills in students with concomitant visual and multiple disabilities. A decision-making strategy is provided to aid the vision specialist in maximizing effective intervention. A case study illustrates the decision-making steps. (Author/DB)
Descriptors: Case Studies, Context Effect, Decision Making, Elementary Secondary Education
Staiger, Eugene H. – Engineering Education, 1987
Reports on an investigation into characterizing the guided design instructional method in engineering education using Jungian typology to evaluate specific teaching-learning interactions. Proposes that the guided design method offers a well-balanced learning process which accommodates different learning styles and teaches decision making. (TW)
Descriptors: Auditory Perception, Cognitive Style, College Science, Decision Making