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Iskrenovic-Momcilovic, Olivera – Education and Information Technologies, 2019
This paper examines the effectiveness of programming in pairs in the Scratch environment in primary school. The motivation for tackling this issue is based on the successful use of Scratch as a learning environment for any students of programming. The analysis has shown that that programming in pairs produces better results for beginners in…
Descriptors: Programming, Instructional Effectiveness, Teaching Methods, Cooperative Learning
Yagci, Mustafa – Journal of Education and Training Studies, 2017
A learning environment which increases the desire and efforts of students to attain learning goals leads to greater motivation and success. This study examines the negative and positive opinions of students regarding the effectiveness of the learning process and students' success in a computer programming course in which face-to-face and web-based…
Descriptors: Foreign Countries, Web Based Instruction, Blended Learning, Programming Languages
Altintas, Tugba; Gunes, Ali; Sayan, Hamiyet – Innovations in Education and Teaching International, 2016
Peer learning or, as commonly expressed, peer-assisted learning (PAL) involves school students who actively assist others to learn and in turn benefit from an effective learning environment. This research was designed to support students in becoming more autonomous in their learning, help them enhance their confidence level in tackling computer…
Descriptors: Programming, Second Language Learning, Foreign Countries, Peer Teaching
Saltan, Fatih – Journal of Education and Learning, 2017
Online Algorithm Visualization (OAV) is one of the recent developments in the instructional technology field that aims to help students handle difficulties faced when they begin to learn programming. This study aims to investigate the effect of online algorithm visualization on students' achievement in the introduction to programming course. To…
Descriptors: Information Technology, Control Groups, Experimental Groups, Programming
Durak, Gürhan; Ataizi, Murat – Universal Journal of Educational Research, 2016
The purpose of this study was to design the course of Programming Languages-I online, which is given on face-to-face basis at undergraduate level. It is seen in literature that there is no detailed research on the preparation of a fully-online course directly based on an instructional design model. In this respect, depending on the ADDIE design…
Descriptors: Online Courses, Instructional Design, Programming Languages, Computer Science Education
Uysal, Murat Pasa – Interactive Learning Environments, 2016
Various methods and tools have been proposed to overcome the learning obstacles for Object-Oriented Programming (OOP). However, it remains difficult especially for novice learners. The problem may be not only adopting an instructional method, but also an Integrated Development Environment (IDE). Learners employ IDEs as a means to solve programming…
Descriptors: Evaluation, Educational Environment, Cognitive Processes, Difficulty Level
Yang, Tzu-Chi; Hwang, Gwo-Jen; Yang, Stephen J. H.; Hwang, Gwo-Haur – Educational Technology & Society, 2015
Computer programming is an important skill for engineering and computer science students. However, teaching and learning programming concepts and skills has been recognized as a great challenge to both teachers and students. Therefore, the development of effective learning strategies and environments for programming courses has become an important…
Descriptors: Foreign Countries, Programming, Instructional Effectiveness, College Students
Premadasa, H. K. Salinda; Meegama, R. Gayan N. – Campus-Wide Information Systems, 2013
Purpose: The purpose of this paper is to discuss how to integrate secure, open-source and mobile-based system with the Moodle learning management system (MLMS) then describe the implementation of a campus-wide mobile learning environment with short messaging system (SMS) and how this platform is incorporated with the student's learning…
Descriptors: Educational Environment, Educational Technology, Statistical Analysis, Developing Nations
Chang, Ting-Wen; Hsu, Jenq-Muh; Yu, Pao-Ta – Educational Technology & Society, 2011
A learning environment having more than one screen enables users to display and compare various sources of learning information with two adjacent screens illustrating the development of interrelated concepts and showing their relationships. This proposed technique could provide higher quality resources for learners by addressing physical and…
Descriptors: Evidence, Programming Languages, Computer Assisted Instruction, Programming
Terawaki, Yuki; Takahashi, Yuichi; Kodama, Yasushi; Yana, Kazuo – International Journal of Distance Education Technologies, 2011
This paper describes an integration of different Relational Database Management System (RDBMS) of two Course Management Systems (CMS) called Sakai and the Common Factory for Inspiration and Value in Education (CFIVE). First, when the service of CMS is provided campus-wide, the problems of user support, CMS operation and customization of CMS are…
Descriptors: Foreign Countries, Educational Environment, Educational Practices, Case Studies
Vitkute-Adžgauskiene, Davia; Vidžiunas, Antanas – Informatics in Education, 2012
The paper analyses the problems in selecting and integrating tools for delivering basic programming knowledge at the university level. Discussion and analysis of teaching the programming disciplines, the main principles of study programme design, requirements for teaching tools, methods and corresponding languages is presented, based on literature…
Descriptors: Programming, Teaching Methods, Educational Technology, Delivery Systems
Moor, Brian D.; Deek, Fadi P. – Journal of Information Technology Education, 2006
Few beginners find learning to program easy. There are many factors at work in this phenomenon with some being simply inherent in the subject itself, while others have more to do with deficiencies in learning methods and resources. As a result, many programming environments, software applications, and learning tools have been developed to address…
Descriptors: Constructivism (Learning), Visual Learning, Visual Aids, Visualization

Chee, Yam San – Instructional Science, 1995
Reviews traditional approaches to learning and education, and examines the use of cognitive apprenticeship as an improved approach. Explores and evaluates the application of cognitive apprenticeship to the teaching of the programming language Smalltalk in a multimedia-based interactive learning environment. Sample computer screens depicting…
Descriptors: Conventional Instruction, Education, Educational Environment, Futures (of Society)
Chen, Weiqin; Pedersen, Roger Heggernes; Pettersen, Oystein – Interactive Learning Environments, 2006
This paper presents the design, implementation, and evaluation of a distributed collaborative UML modelling environment, CoLeMo. CoLeMo is designed for students studying UML modelling. It can also be used as a platform for collaborative design of software. We conducted formative evaluations and a summative evaluation to improve the environment and…
Descriptors: Summative Evaluation, Formative Evaluation, Program Evaluation, Program Design
Catherall, Paul – Policy Futures in Education, 2008
This article examines the broad scope of systemised learning (e-learning) in post-statutory education. Issues for discussion include the origins and forms of learning systems, including technical and educational concepts and approaches, such as distributed and collaborative learning. The VLE (Virtual Learning Environment) is defined as the…
Descriptors: Distance Education, Libraries, Educational Environment, Educational Technology
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