NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 8 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Dilek, Ufuk; Erol, Mustafa – Physics Education, 2018
ARKit is a framework which allows developers to create augmented reality apps for the iPhone and iPad. In a previous study, we had shown that it could be used to detect position in educational physics experiments and emphasized that the ability to provide position data in real-time was one of the prominent features of this newly emerging…
Descriptors: Graphs, Physics, Science Experiments, Computer Graphics
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Gandole, Yogendra Babarao – Journal of Educational Technology, 2011
The roles of teachers and students are changing, and there are undoubtedly ways of learning not yet discovered. However, the computer and software technology may provide a significant role to identify the problems, to present solutions and life-long learning. It is clear that the computer based educational technology has reached the point where…
Descriptors: Electronics, Laboratory Experiments, Computer Software, Computer Simulation
Peer reviewed Peer reviewed
Ondris-Crawford, Renate; And Others – Physics Teacher, 1992
Liquid crystal displays are currently utilized to convey information via graphic displays. Presents experiments and explanations that employ the concept of liquid crystals to learn concepts related to the various states of matter, electric and magnetic forces, refraction of light, and optics. Discusses applications of liquid crystal technology.…
Descriptors: Computer Graphics, Crystallography, Electronics, High Schools
Peer reviewed Peer reviewed
Direct linkDirect link
Ellis, Richard S.; Okpala, Comfort O. – Journal of Instructional Psychology, 2004
Digital video cameras are part of the evolution of multimedia digital products that have positive applications for educators, students, and industry. Multimedia digital video can be utilized by any personal computer and it allows the user to control, combine, and manipulate different types of media, such as text, sound, video, computer graphics,…
Descriptors: Familiarity, Educational Technology, Computer Graphics, Business Education Teachers
Marsh, George; Spain, Tom – Electronic Learning, 1984
Educational robots are defined, their essential characteristics and features are outlined, and their educational applications and what makes them run are discussed. Classroom experiences with five educational robots--Topo, Rhino XR-2, RB5X, Hero I and Tasman Turtle--are described. (MBR)
Descriptors: Classroom Techniques, Computer Graphics, Definitions, Educational Needs
Engineering Education News, 1982
Rensselaer Polytechnic Institute's Center for Industrial Innovation is scheduled for completion in 1986 and will provide instruction and research in four areas: interactive computer graphics; manufacturing, productivity, and technology transfer; integrated electronics; and industrial engineering. The Center is a joint university, industry, and…
Descriptors: College Science, Computer Graphics, Computer Oriented Programs, Electronics
Ahlers, Robert H., Ed.; And Others – Journal of Computer-Based Instruction, 1986
Features articles on topics related to use of expert systems for training: machine intelligence effectiveness in military systems applications; automated maneuvering board training system; intelligent tutoring system for electronic troubleshooting; technology development for intelligent maintenance advisors; design of intelligent computer assisted…
Descriptors: Artificial Intelligence, Computer Graphics, Computer Simulation, Decision Support Systems
Peer reviewed Peer reviewed
Moore, Guy S. M. – Physics Education, 1988
Introduced is a unique generation method of Fourier series requiring simple mathematical skills and using computer programs. Discusses Fourier synthesis by microcomputer, and Fourier analysis with simple equipment. Shown are a circuit diagram, computer programs, monitor displays and tables of data. (YP)
Descriptors: Acoustics, College Science, Computer Graphics, Computer Software