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Kordaki, Maria – Computers & Education, 2010
This paper presents both the design and the pilot formative evaluation study of a computer-based problem-solving environment (named LECGO: Learning Environment for programming using C using Geometrical Objects) for the learning of computer programming using C by beginners. In its design, constructivist and social learning theories were taken into…
Descriptors: Feedback (Response), Constructivism (Learning), Formative Evaluation, Problem Solving
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Marbach-Ad, Gili; Rotbain, Yosi; Stavy, Ruth – Journal of Research in Science Teaching, 2008
Our main goal in this study was to determine whether the use of computer animation and illustration activities in high school can contribute to student achievement in molecular genetics. Three comparable groups of eleventh- and twelfth-grade students participated: the control group (116 students) was taught in the traditional lecture format,…
Descriptors: Animation, Computer Graphics, Computer Assisted Instruction, Illustrations
Osterer, Irv – Arts & Activities, 1998
Describes a project used in a senior information design class where the students created their own self-portraits on rubber stamps through the use of Photoshop and QuarkXPress. Explains that the students learned about the difference between line art and continuous tone images as well as the effects of printing ink and papers. (CMK)
Descriptors: Art Education, Art Expression, Computer Graphics, Grade 12
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Gerny, Marianne; Alpers, Burkhard – International Journal of Computers for Mathematical Learning, 2004
In this article we describe a mathematical microworld for investigating car motion on a racing course and its use with a group of grade 12 students. The microworld is concerned with the mathematical construction of courses and functions which describe car motion. It is implemented in the computer algebra system, Maple[R], which provides the means…
Descriptors: Motor Vehicles, Motion, Grade 12, Algebra