Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 12 |
Descriptor
Source
Author
Bederson, Benjamin B. | 1 |
Bennane, Abdellah | 1 |
Brighton, Catherine | 1 |
Brooks, Sarah | 1 |
Brown, Shane | 1 |
Bunch, John | 1 |
Charlebois, Conner | 1 |
Christophe Gauche | 1 |
Damilola Odili | 1 |
Daniel, J. | 1 |
Davis, Denny | 1 |
More ▼ |
Publication Type
Journal Articles | 13 |
Reports - Descriptive | 5 |
Reports - Research | 5 |
Information Analyses | 2 |
Reports - Evaluative | 2 |
Education Level
Higher Education | 5 |
Postsecondary Education | 3 |
Adult Education | 2 |
Audience
Teachers | 1 |
Location
Africa | 1 |
California | 1 |
South Africa | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Wendy Rowan; Stephen McCarthy; Selam Mebrahtu; Christophe Gauche; Katie O’Reilly; Damilola Odili – Journal of Information Systems Education, 2024
Sustainability refers to the achievement of present needs without compromising the ability of future generations to meet their own needs. While prior research has highlighted the potential of Information Systems (IS) to support sustainability objectives -- for instance, through supporting eco-efficient work practices and democratising healthcare…
Descriptors: Information Systems, Computer System Design, Computer Science Education, Sustainability
Suhonen, Jarkko; de Villiers, M. Ruth; Sutinen, Erkki – Educational Technology Research and Development, 2012
Formative development method (FODEM) is a multithreaded design approach that was originated to support the design and development of various types of educational technology innovations, such as learning tools, and online study programmes. The threaded and agile structure of the approach provides flexibility to the design process. Intensive…
Descriptors: Feedback (Response), Research and Development, Educational Technology, Formative Evaluation
Charlebois, Conner; Hentschel, Nicholas; Frydenberg, Mark – Information Systems Education Journal, 2014
The Computer Information Systems Learning and Technology Sandbox (CIS Sandbox) opened as a collaborative learning lab during the fall 2011 semester at a New England business university. The facility employs 24 student workers, who, in addition to providing core tutoring services, are encouraged to explore new technologies and take on special…
Descriptors: Entrepreneurship, Business Schools, Information Systems, Information Science Education
Brooks, Sarah; Brown, Shane; Davis, Denny; LeBeau, Jennifer – Advances in Engineering Education, 2014
In engineering education, assessment instruments are often developed to evaluate programs and projects. Unfortunately, these innovations are not always adopted by intended audiences. Rogers' Diffusion of Innovations (DI) Theory provides a framework to analyze characteristics of an innovation that will affect adoption. The Appraisal System for…
Descriptors: Technological Advancement, Adoption (Ideas), Engineering Education, Computer Software Evaluation
Davis, Jim; Rocchio, Rosemary A. – EDUCAUSE Review, 2011
Mobile use of the Internet is on target to surpass fixed use by 2014. Three-fourths of all college/university students have purchased or intend to purchase an Internet-enabled handheld device within the next year. The smartphone market is changing almost monthly. Attempting to manage even just one or a few "devices" is becoming a lost…
Descriptors: Computer System Design, Internet, Educational Technology, Technological Advancement
Bederson, Benjamin B. – Behaviour & Information Technology, 2011
Zoomable user interfaces (ZUIs) have received a significant amount of attention in the 18 years since they were introduced. They have enjoyed some success, and elements of ZUIs are widely used in computers today, although the grand vision of a zoomable desktop has not materialised. This paper describes the premise and promise of ZUIs along with…
Descriptors: Design Requirements, Computer Interfaces, Innovation, Research and Development
Fanning, Elizabeth; Bunch, John; Brighton, Catherine – International Journal on E-Learning, 2011
The purpose of this study was to compare the production processes and approaches for user engagement of virtual environments created for learning or commercial and entertainment purposes, specifically through online games and 3-D online spaces. This study used a qualitative, multiple case study approach based on interviews with developers of…
Descriptors: Advertising, Observation, Virtual Classrooms, Innovation
Freifeld, Lorri – Training, 2010
With technology changing every second of every day, it is no surprise a learning management system (LMS) quickly can become outdated. But it is no easy task to re-engineer a current LMS or find exactly the right new one to purchase. In this article, three 2010 Top Young Trainers share their experiences with implementing or re-engineering an…
Descriptors: Barriers, Database Management Systems, Program Implementation, Performance Technology
Demski, Jennifer – Campus Technology, 2010
As higher education budgets tighten in the ongoing recession, colleges and universities have found themselves questioning, lengthening, and even eliminating tech refresh cycles. Yet how deep an institution cuts into its refresh program can compromise its ability to provide an up-to-date and competitive computing environment for students and a…
Descriptors: Educational Technology, Cost Effectiveness, Information Networks, Technology Planning
Bennane, Abdellah – Informatics in Education, 2010
Tutoring systems become complex and are offering varieties of pedagogical software as course modules, exercises, simulators, systems online or offline, for single user or multi-user. This complexity motivates new forms and approaches to the design and the modelling. Studies and research in this field introduce emergent concepts that allow the…
Descriptors: Tutoring, Intelligent Tutoring Systems, Courseware, Computer Science Education
Spaeth, Sebastian; Haefliger, Stefan; von Krogh, Georg; Renzl, Birgit – Information Research: An International Electronic Journal, 2008
Introduction: Virtual communities play an important role in innovation. The paper focuses on the particular form of collective action in virtual communities underlying as Open Source software development projects. Method: Building on resource mobilization theory and private-collective innovation, we propose a theory of collective action in…
Descriptors: Innovation, Computer Software, Educational Technology, Computer System Design
Daniel, J.; West, P.; Mackintosh, W. – South African Journal of Higher Education, 2007
Persistent myths have lessened the impact of ICTs on education. Happily they are balanced by miracles of theory and practice that are gradually gaining the upper hand. We counter the myth that innovation in the application of ICTs is the preserve of industrialised countries by listing examples of innovations from southern Africa that have set…
Descriptors: Educational Needs, Foreign Countries, Educational Technology, Educational Resources

Huston, Mary M. – Electronic Library, 1990
Discussion of the potential of new developments in information technology for providing access to information highlights the potentials of hypertext and hypermedia technologies. Topics discussed include the interconnectedness of knowledge; skills needed for information handling; cooperative partnerships among professors, librarians, designers, and…
Descriptors: Academic Libraries, Access to Information, Change Strategies, Communication Skills