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Showing 1 to 15 of 79 results Save | Export
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Perrotta, Carlo – Research in Education, 2021
This article offers a case study of how platforms and predictive infrastructures are emerging in higher education. It examines a Learning Analytics Application Programming Interface (API) from a popular Learning Management System. The API is treated firstly as an artefact based on the computational abstraction of educational principles, and…
Descriptors: Learning Analytics, Programming, Programming Languages, Computer Interfaces
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Bakki, Aicha; Oubahssi, Lahcen; George, Sébastien; Cherkaoui, Chihab – Technology, Knowledge and Learning, 2020
The work presented in this paper examines part of a broader issue in the field of technology-enhanced learning and focused on Massive Open Online Courses environments (MOOC). The main goal is to provide an approach, models and tools to assist teachers in the scenario design process and the operationalization of pedagogical scenarios in a…
Descriptors: Online Courses, Programming, Integrated Learning Systems, Models
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Bakki, Aicha; Oubahssi, Lahcen; George, Sébastien; Cherkaoui, Chihab – Education and Information Technologies, 2019
This paper presents an authoring tool in the cMOOC context called MOOCAT (MOOC Authoring Tool). It is a visual authoring tool that helps teachers to design cMOOC-oriented pedagogical scenarios. MOOCAT has two main innovative features. The first is that it offers a tool for conceiving pedagogical scenarios in a simple way through graphical…
Descriptors: Online Courses, Design, Integrated Learning Systems, Models
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Hellings, Jan; Haelermans, Carla – Higher Education: The International Journal of Higher Education Research, 2022
We use a randomised experiment to study the effect of offering half of 556 freshman students a learning analytics dashboard and a weekly email with a link to their dashboard, on student behaviour in the online environment and final exam performance. The dashboard shows their online progress in the learning management systems, their predicted…
Descriptors: Learning Analytics, College Freshmen, Student Behavior, Electronic Learning
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Call, Tristan; Fox, Erik; Sprint, Gina – IEEE Transactions on Education, 2021
Contribution: Research has shown that computer science (CS) students who start programming assignments (PAs) early generally receive higher grades. This article presents and evaluates a gamification approach that utilizes software engineering tools to motivate CS students to start and finish PAs earlier. Background: CS can be difficult to learn…
Descriptors: Game Based Learning, Computer Software, Engineering, Computer Science Education
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Zalavra, Eleni; Papanikolaou, Kyparisia – Electronic Journal of e-Learning, 2019
This paper reports on a study carried out with pre-service teachers who first developed a course by designing it in a Learning Design (LD) tool and then implemented it as a course in Moodle. The research explores the potential of "the Learning Designer," the LD tool utilized in the study, by addressing three aspects of the LD tool's…
Descriptors: Instructional Design, Preservice Teacher Education, Preservice Teachers, Programming
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Ramos, Vinicius F. C.; Cechinel, Cristian; Magé, Larissa; Lemos, Robson – Informatics in Education, 2021
Teaching introductory computer programming and choosing the proper tools and programming languages are challenging tasks. Most of the existing tools are not fully integrated into systems to support the teaching-learning processes. The present paper describes the usability evaluation of the Virtual Programming Lab module for Moodle (VPL-Moodle)…
Descriptors: Student Satisfaction, Teacher Attitudes, Usability, Computer Interfaces
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Jamal, Bakht; Rizvi, Syed Asad Abbas; Kayani, Muhammad Munir – Pakistan Journal of Distance and Online Learning, 2021
This research study was designed to explore the teaching-learning approaches to distance education and measuring students' learning perceptions. Using the multi-stage sampling technique, eight hundred and two (802) students of the Master of Arts in a distance education university were taken using the universal sampling. Data were collected through…
Descriptors: Distance Education, Educational Innovation, Electronic Learning, Integrated Learning Systems
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Beckman, Matthew D.; Çetinkaya-Rundel, Mine; Horton, Nicholas J.; Rundel, Colin W.; Sullivan, Adam J.; Tackett, Maria – Journal of Statistics and Data Science Education, 2021
A version control system records changes to a file or set of files over time so that changes can be tracked and specific versions of a file can be recalled later. As such, it is an essential element of a reproducible workflow that deserves due consideration among the learning objectives of statistics courses. This article describes experiences and…
Descriptors: Statistics Education, Data Analysis, Teaching Methods, Graduate Students
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Er, Erkan – Online Submission, 2022
Time management is an important self-regulation strategy that can improve student learning and lead to higher performance. Students who can manage their time effectively are more likely to exhibit consistent engagement in learning activities and to complete course assignments in a timely manner. Well planning of the study time is an essential part…
Descriptors: Programming, Time Management, Computer Science Education, Integrated Learning Systems
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Rafique, Wajid; Dou, Wanchun; Hussain, Khalid; Ahmed, Khurshid – Online Learning, 2020
Modern internet technologies have revolutionized traditional education by providing flexible and resourceful e-learning opportunities in all fields of life. Programming is an integral part of the undergraduate curriculum in computer sciences where an adequate level of programming expertise is expected from the graduates. In this paper, we explore…
Descriptors: Programming, Expertise, Web Based Instruction, Electronic Learning
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Jain, Rakshak; Singh, Akhilesh K. – International Journal of Information and Communication Technology Education, 2020
Success of any web product and application relies upon how thoughtfully and wisely technology has been implemented for developing and deploying that product -- be it e-commerce product or e-learning product. Alongside pedagogy, application of appropriate technology is the important determinant for an effective and engrossing learning experience of…
Descriptors: Electronic Learning, Expertise, Integrated Learning Systems, Standards
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Çakiroglu, Ünal; Atabas, Samet; Sariyalçinkaya, Dogukan; Öner, Ibrahim Enes – International Journal of Computer Science Education in Schools, 2020
This article draws on a one-semester online programming course to determine the relationships between the types of feedback that students received and their programming performances. An explorative study was designed including both quantitative and qualitative data. Participants were 15 second-year students enrolled at an Information Technology…
Descriptors: Computer Science Education, Programming, Feedback (Response), Online Courses
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Burckhardt, Philipp; Nugent, Rebecca; Genovese, Christopher R. – Journal of Statistics and Data Science Education, 2021
Revisiting the seminal 2010 Nolan and Temple Lang article on the role of computing in the statistics curricula, we discuss several trends that have emerged over the last ten years. The rise of data science has coincided with a broadening audience for learning statistics and using computational packages and tools. It has also increased the need for…
Descriptors: Statistics Education, Teaching Methods, Web Based Instruction, Data Analysis
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Ma, Qingxiong; Faja, Silvana – Journal of Instructional Pedagogies, 2021
The COVID-19 pandemic has affected every aspect of our lives, including instruction in the higher education system. In this sudden and stressful change, faculty had to explore different opportunities and technologies to continue to deliver quality instruction to their students. Instructional design has always been an important topic for education…
Descriptors: COVID-19, Pandemics, Higher Education, Instructional Design
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