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Carvalho, Floran; Henriet, Julien; Greffier, Francoise; Betbeder, Marie-Laure; Leon-Henri, Dana – Journal of Education and e-Learning Research, 2023
This research is part of the Artificial Intelligence Virtual Trainer (AI-VT) project which aims to create a system that can identify the user's skills from a text by means of machine learning. AI-VT is a case-based reasoning learning support system can generate customized exercise lists that are specially adapted to user needs. To attain this…
Descriptors: Learning Processes, Algorithms, Artificial Intelligence, Programming Languages
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Quadir, Benazir; Mostafa, Kazi; Yang, Jie Chi; Shen, Juming; Akter, Rokaya – Education and Information Technologies, 2023
This study used the ARCS approach to investigate the effects of university students' motivation, including attention, relevance, confidence, and satisfaction, to use the Programming Teaching Assistant (PTA) on their Programming Problem-Solving Skills (PPSS). Previous studies have shown that PTA features enhance learners' programming performance,…
Descriptors: Programming Languages, Computer Science Education, Problem Solving, Student Motivation
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Tahir, Faiza; Mitrovic, Antonija; Sotardi, Valerie – Research and Practice in Technology Enhanced Learning, 2022
The practice of adding game elements to non-gaming educational environments has gained much popularity. Gamification has been shown in some studies to enhance engagement, motivation and learning outcomes in technology-supported learning environments. Although gamification research has matured, there are some shortcomings such as inconsistency in…
Descriptors: Recognition (Achievement), Credentials, Outcomes of Education, Programming Languages
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Nikola M. Luburic; Luka Z. Doric; Jelena J. Slivka; Dragan Lj. Vidakovic; Katarina-Glorija G. Grujic; Aleksandar D. Kovacevic; Simona B. Prokic – IEEE Transactions on Learning Technologies, 2025
Software engineers are tasked with writing functionally correct code of high quality. Maintainability is a crucial code quality attribute that determines the ease of analyzing, modifying, reusing, and testing a software component. This quality attribute significantly affects the software's lifetime cost, contributing to developer productivity and…
Descriptors: Intelligent Tutoring Systems, Coding, Computer Software, Technical Occupations
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Carlos Sandoval-Medina; Carlos Argelio Arévalo-Mercado; Estela Lizbeth Muñoz-Andrade; Jaime Muñoz-Arteaga – Journal of Information Systems Education, 2024
Learning basic programming concepts in computer science-related fields poses a challenge for students, to the extent that it becomes an academic-social problem, resulting in high failure and dropout rates. Proposed solutions to the problem can be found in the literature, such as the development of new programming languages and environments, the…
Descriptors: Cognitive Ability, Computer Science Education, Programming, Instructional Materials
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Haglund, Pontus; Strömbäck, Filip; Mannila, Linda – Informatics in Education, 2021
Controlling complexity through the use of abstractions is a critical part of problem solving in programming. Thus, becoming proficient with procedural and data abstraction through the use of user-defined functions is important. Properly using functions for abstraction involves a number of other core concepts, such as parameter passing, scope and…
Descriptors: Computer Science Education, Programming, Programming Languages, Problem Solving
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Peiris, K. Dharini Amitha; Gallupe, R. Brent – Decision Sciences Journal of Innovative Education, 2018
Recommender-driven online learning systems (ROLS) are at the forefront of new computer-based learning. They incorporate machine learning to allow learning-by-doing, generating personalized recommendations in the process. This article describes the evaluations of a new type of online learning systems, ROLS. This evaluation was carried out in three…
Descriptors: Intelligent Tutoring Systems, Computer Science Education, Programming Languages, Conventional Instruction
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Troussas, Christos; Krouska, Akrivi; Sgouropoulou, Cleo – IEEE Transactions on Education, 2021
Contribution: This article presents the instruction of computer programming using adaptive learning activities considering students' cognitive skills based on the learning theory of the Revised Bloom Taxonomy (RBT). To achieve this, the system converts students' knowledge level to fuzzy weights, and using rule-based decision making, delivers…
Descriptors: Undergraduate Students, Intelligent Tutoring Systems, Computer Science Education, Programming
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Elvina, Elvina; Karnalim, Oscar; Ayub, Mewati; Wijanto, Maresha Caroline – Journal of Technology and Science Education, 2018
Numerous Program Visualization tools (PVs) have been developed for assisting novice students to understand their source code further. However, none of them are practical to be used in the context of completing programming laboratory task; students are required to keep switching between PV and programming workspace since PV's features are…
Descriptors: Visualization, Programming, Computer Science Education, Intelligent Tutoring Systems
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Gerdes, Alex; Heeren, Bastiaan; Jeuring, Johan; van Binsbergen, L. Thomas – International Journal of Artificial Intelligence in Education, 2017
Ask-Elle is a tutor for learning the higher-order, strongly-typed functional programming language Haskell. It supports the stepwise development of Haskell programs by verifying the correctness of incomplete programs, and by providing hints. Programming exercises are added to Ask-Elle by providing a task description for the exercise, one or more…
Descriptors: Intelligent Tutoring Systems, Automation, Feedback (Response), Programming Languages
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Py, Dominique; Després, Christophe; Jacoboni, Pierre – Technology, Instruction, Cognition and Learning, 2015
Although providing open learner models to teachers and learners has proven effective, building accurate learner models remains a very complex task, partly due to the large amount of data that must be analyzed. We propose a method for specifying an open learner model at the conceptual level. This model re-uses constraints or indicators already…
Descriptors: Open Education, Models, Design, Programming Languages
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Acharya, Anal; Sinha, Devadatta – Journal of Educational Computing Research, 2017
The aim of this article is to propose a method for development of concept map in web-based environment for identifying concepts a student is deficient in after learning using traditional methods. Direct Hashing and Pruning algorithm was used to construct concept map. Redundancies within the concept map were removed to generate a learning sequence.…
Descriptors: Intelligent Tutoring Systems, Web Based Instruction, Concept Mapping, Learning Problems
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Lavbic, Dejan; Matek, Tadej; Zrnec, Aljaž – Interactive Learning Environments, 2017
Today's software industry requires individuals who are proficient in as many programming languages as possible. Structured query language (SQL), as an adopted standard, is no exception, as it is the most widely used query language to retrieve and manipulate data. However, the process of learning SQL turns out to be challenging. The need for a…
Descriptors: Evaluation Methods, Information Systems, Intelligent Tutoring Systems, Computer Science Education
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Weragama, Dinesha; Reye, Jim – International Journal of Artificial Intelligence in Education, 2014
Programming is a subject that many beginning students find difficult. The PHP Intelligent Tutoring System (PHP ITS) has been designed with the aim of making it easier for novices to learn the PHP language in order to develop dynamic web pages. Programming requires practice. This makes it necessary to include practical exercises in any ITS that…
Descriptors: Intelligent Tutoring Systems, Programming, Computer Science Education, Programming Languages
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Rinderknecht, Christian – Informatics in Education, 2014
We survey the literature about the teaching and learning of recursive programming. After a short history of the advent of recursion in programming languages and its adoption by programmers, we present curricular approaches to recursion, including a review of textbooks and some programming methodology, as well as the functional and imperative…
Descriptors: Teaching Methods, Learning Processes, Visualization, Animation
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