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Showing 1 to 15 of 18 results Save | Export
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Ponce, Héctor R.; Mayer, Richard E.; Figueroa, Verónica A.; López, Mario J. – Interactive Learning Environments, 2018
This article examines the effectiveness of a software that supports formative assessment in real-time of learners' vocabulary knowledge through an interactive highlighting method. Students in a classroom are given a passage on their computer screen and asked to highlight the words they do not understand. This information is summarized on the…
Descriptors: Foreign Countries, Undergraduate Students, Advanced Courses, Second Language Learning
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Lin, Hao-Chiang Koong; Hsieh, Min-Chai; Wang, Cheng-Hung; Sie, Zong-Yuan; Chang, Shei-Hsi – Turkish Online Journal of Educational Technology - TOJET, 2011
In this study, we develop an interactive AR Learning System based on Augmented Reality and interactive touch-screen. The learning content knowledge is about conservation of fish in Taiwan. The system combines the game by the concept of AR book which allows children to learn about the importance of conservation of fish. A mechanism is designed to…
Descriptors: Animals, Conservation (Concept), Foreign Countries, Usability
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Chen, Hong-Ren – Journal of Educational Computing Research, 2012
Recognition of students' facial expressions can be used to understand their level of attention. In a traditional classroom setting, teachers guide the classes and continuously monitor and engage the students to evaluate their understanding and progress. Given the current popularity of e-learning environments, it has become important to assess the…
Descriptors: Foreign Countries, Interactive Video, Computer Software Evaluation, Distance Education
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Romeo, Geoff; Gronn, Donna; McNamara, Sue; Teo, Yiong Hwee – Australian Educational Computing, 2012
The purpose of this study was to field-test several conferencing technologies in regional schools in Victoria to determine whether the technologies are appropriate for the needs of the university supervisor, trainee teachers and supervising teachers with regard to practicum placements. The study also explored the potential of technology for other…
Descriptors: Foreign Countries, Educational Technology, Computer Uses in Education, Distance Education
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Wang, Ling – Journal of Educational Multimedia and Hypermedia, 2008
This study developed an interactive multimedia-based software program for Optics instruction, which was expected to overcome the imperfection of traditional optical labs. The researcher evaluated the effectiveness of the program through an experimental study that compared the learning outcomes of the students who used and did not use the software.…
Descriptors: Optics, Multimedia Materials, Multimedia Instruction, Intermode Differences
Zemke, Ron – Training, 1991
Documents Shell Oil's success with interactive video training (IVT) and identifies the costs involved in this long-term investment. Provides guidelines for judging the effectiveness of IVT programs. (SK)
Descriptors: Adult Education, Computer Software Evaluation, Corporate Education, Interactive Video
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Willett, Rebekah – Learning, Media and Technology, 2007
This article focuses on data collected from a project called "Shared Spaces: Informal Learning and Digital Cultures". The project aimed to build links between young peoples' leisure and learning experiences, by engaging with the content and styles of learning connected with digital cultures in homes and community centres. The article focuses on…
Descriptors: Educational Technology, Informal Education, Constructivism (Learning), Computer Uses in Education
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Mize, Charles D. – TechTrends, 1996
Presents basic facts and issues about using desktop video communication (DVC) in education. Discusses DVC's virtual "face-to-face" interaction; costs and quality of DVC software; the Internet Protocol (IP) address; types of Internet access; bandwidth; digital cameras; and the need for careful consideration and planning. (AEF)
Descriptors: Computer Mediated Communication, Computer Software Evaluation, Computer Uses in Education, Costs
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DeKanter, Nick – TechTrends: Linking Research & Practice to Improve Learning, 2005
The new definition of interactivity has as its focal point the skills of people, not the capabilities of the technology. The goal is to enhance the interaction between people and the learning that can only occur among curious and motivated individuals working together. The social nature of people, the increasing capabilities of technology and the…
Descriptors: Computer Simulation, Computer Uses in Education, Artificial Intelligence, Computer Assisted Instruction
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McKenzie, Michael W.; And Others – American Journal of Pharmaceutical Education, 1993
The process of developing and evaluating an interactive videodisc system to teach communication skills for community and institutional pharmacy practice settings is described. An interdisciplinary team was used to integrate therapeutics, communication theory, media design, video production, and computer programing in the software development…
Descriptors: Communication Skills, Computer Software, Computer Software Development, Computer Software Evaluation
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Sorge, Dennis H.; And Others – TechTrends, 1993
Discusses selection criteria for evaluating software and hardware used in interactive video based on experiences from the Purdue Academic Learning Opportunity System Project at Purdue University. Highlights include checklists for evaluating software and selecting hardware, including peripheral equipment; videodisc players; hardware compatibility;…
Descriptors: Check Lists, Computer Peripherals, Computer Software, Computer Software Evaluation
Barron, Ann E. – Computing Teacher, 1993
Provides an overview of five major systems utilizing optical media, including basic descriptions, applications, configurations, and advantages and disadvantages. Systems covered are interactive videodisc, compact disc read only memory (CD-ROM), integrated systems, digital video interactive, and QuickTime and Video for Windows. (five references)…
Descriptors: Audiovisual Aids, Computer Software, Computer Software Evaluation, Educational Technology
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Clark, Sherri; Smith, Geoffrey Battle – Journal of College Science Teaching, 2004
Outbreak! is an online, interactive educational game that helps students and teachers learn and evaluate clinical microbiology skills. When the game was used in introductory microbiology laboratories, qualitative evaluation by students showed very positive responses and increased learning. Outbreak! allows students to design diagnostic tests and…
Descriptors: Microbiology, Laboratory Experiments, Educational Games, Diagnostic Tests
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Liou, Hsien-Chin – CALICO Journal, 1994
In this paper, an attempt to apply the synthesized results from previous research on theories of actual development of courseware is demonstrated in an interactive videodisc project that aims to promote English-as-a-foreign-language learning at Tsing Hua University in Taiwan. Instructional design and practical considerations for implementation of…
Descriptors: College Students, Computer Assisted Instruction, Computer Software Development, Computer Software Evaluation
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Cloke, Chris; And Others – British Journal of Educational Technology, 1996
Two evaluations of video programs that involved groups of learners interacting with LaserVision software are presented. One concerns counselling skills for student teachers. The other is a geography simulation program. Program structure, group interaction, and the role of the instructor are discussed. Learners in both studies found the visual…
Descriptors: Computer Mediated Communication, Computer Simulation, Computer Software Evaluation, Cooperative Learning
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