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Abel, Roman – Cognitive Science, 2023
Research on sequence effects on learning "visual" categories has shown that interleaving (i.e., studying the categories in a mixed manner) facilitates category induction as compared to blocking (i.e., studying the categories one by one), but learners are unaware of the interleaving effect and prefer blocking. However, little attention…
Descriptors: Sequential Learning, Sensory Experience, Learning Modalities, Auditory Stimuli
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Magana, Alejandra J.; Serrano, Mayari I.; Rebello, N. Sanjay – Journal of Computer Assisted Learning, 2019
Virtual learning environments can now be enriched not only with visual and auditory information, but also with tactile and kinesthetic feedback. However, the way to successfully integrate haptic feedback on a multimodal learning environment is still unclear. This study aims to provide guidelines on how visuohaptic simulations can be implemented…
Descriptors: Sequential Learning, Student Development, Concept Formation, Electronic Learning
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Yong, Su Ting; Gates, Peter; Chan, Andy Tak-Yee – International Journal of Game-Based Learning, 2019
This article explores the potential use metacognitive skills learned in computer games to teach mathematics. This study explored the similarities and differences in the learning of metacognitive skills between computer games and mathematics education. A mixed-methods approach was employed in which a quantitative survey (students, n=174) and a…
Descriptors: Metacognition, Thinking Skills, Skill Development, Computer Games
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Chen, Zhi-Hong; Chen, Sherry Y.; Chien, Chih-Hao – Educational Technology & Society, 2017
Game-based learning comprises of a set of concrete scenarios, which can be presented with various presentation modalities (e.g., text, text with graphic, and context). Such presentation modalities disseminate information in different ways. On the other hand, cognitive styles affect how people process information. Accordingly, the study presented…
Descriptors: Foreign Countries, Undergraduate Students, Student Attitudes, Educational Games
VanTassel-Baska, Joyce – Gifted Child Today (GCT), 1988
In developing a gifted education curriculum, the match between learner and curriculum must be considered, and a strategy for preparing the scope-and-sequence curriculum product should be determined. In the curriculum development process in Gary, Indiana, goals and sequential learning objectives were generated for each subject area by grade level…
Descriptors: Behavioral Objectives, Curriculum Design, Curriculum Development, Elementary Secondary Education
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Hicks, Carolyn – British Journal of Educational Psychology, 1980
Four experiments were carried out to examine the different recall strategies employed in a diagnostic test of visual sequential memory. The principal implication of the results is that good and poor readers may not differ with respect to visual memory but in their ability to employ a verbal labeling strategy. (Author/KC)
Descriptors: Comparative Analysis, Educational Psychology, Learning Modalities, Memory