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Jain, Rakshak; Singh, Akhilesh K. – International Journal of Information and Communication Technology Education, 2020
Success of any web product and application relies upon how thoughtfully and wisely technology has been implemented for developing and deploying that product -- be it e-commerce product or e-learning product. Alongside pedagogy, application of appropriate technology is the important determinant for an effective and engrossing learning experience of…
Descriptors: Electronic Learning, Expertise, Integrated Learning Systems, Standards
Kakati, Gitali; Dutta, Ankuran – Asian Journal of Distance Education, 2018
Studies have claimed that use of multimedia technologies motivate and stimulate the learning of students as compared to using traditional teaching methods alone. Multimedia aids are therefore significant in effective teaching learning process. It is even more significant in open and distance learning where the learners are separated from their…
Descriptors: Multimedia Materials, Audiovisual Aids, Multimedia Instruction, Instructional Effectiveness
Wang, Na; Chen, Juanwen; Zhang, Jingyuan – Computer Assisted Language Learning, 2022
This paper reports on the development of constructive EAP CALL courseware, and its integration into blended learning contexts, as a solution to the problems in EAP courses in Chinese universities. A case study of a defining skills package, developed for undergraduates at the University of Science and Technology Beijing (USTB), is used to…
Descriptors: English for Academic Purposes, Second Language Learning, Second Language Instruction, Courseware
Tee, Nicholas Yee Kwang; Gan, Hong Seng; Li, Jonathan; Cheong, Brandon Huey-Ping; Tan, Han Yen; Liew, Oi Wah; Ng, Tuck Wah – Journal of Chemical Education, 2018
The handling of chemicals in the laboratory presents a challenge in instructing large class sizes and when students are relatively new to the laboratory environment. In this work, we describe and demonstrate an augmented reality colorimetric titration tool that operates out of the smartphone or tablet of students. It allows multiple students to…
Descriptors: Computer Simulation, Demonstrations (Educational), Handheld Devices, Technology Uses in Education
Baharuddin; Dalle, Juhriyansyah – Turkish Online Journal of Educational Technology - TOJET, 2017
This study is carried out to develop an interactive multimedia learning aid that increases students' competency in practicing electrical motor installation. Students of Public Vocational High School in Langkat, Indonesia involve in this study. The Research and Development (R&D) methodology by Borg and Gall (1998) is adapted in this study, in…
Descriptors: Foreign Countries, Vocational High Schools, High School Students, Multimedia Instruction
Bayar, M. Furkan; Kurt, Murat; Hasiloglu, M. Akif – Universal Journal of Educational Research, 2018
The FATIH project is a project put in place by a protocol signed between the Ministry of National Education and the Ministry of Transport in order to obtain the highest level of efficiency and equal opportunities in education and training activities. Today, remote education applications have become compulsory in order to reach the rapidly changing…
Descriptors: Qualitative Research, Video Technology, Multimedia Materials, Content Analysis
Aguilera, Earl; Kachorsky, Dani; Gee, Elisabeth; Serafini, Frank – Literacy Research: Theory, Method, and Practice, 2016
Research on the nature and impact of book apps or e-reading in general is still limited and informed by diverse assumptions about the nature of these new "texts," the varied forms of engagement and meaning-making associated with them, and their implications for understanding literacy and learning in the digital age. The purpose of this…
Descriptors: Childrens Literature, Picture Books, Courseware, Usability
Miller, Cynthia L. – Journal of Family and Consumer Sciences, 2015
The primary purpose of this paper is to explain how a digital tool, "LiveBinder," can be used for organizing online content and learning. The article explains why this digital tool should be utilized as a teaching resource and describes common uses. It also addresses how LiveBinders can be organized using shelves. A model LiveBinder of…
Descriptors: Consumer Science, Courseware, Electronic Learning, Multimedia Materials
Burn, Andrew – Learning, Media and Technology, 2016
In the project discussed in this article, 30 11-year olds made an animated film in the machinima style, influenced by both film and game culture, and using a 3-D animation software tool, Moviestorm. The processes and products of the project will be analysed using a social semiotic/multimodal approach, exploring the social interests behind the…
Descriptors: Animation, Educational Games, Elementary School Students, Media Literacy
Cabero, Julio; Barroso, Julio – Journal of New Approaches in Educational Research, 2016
A large number of emergent technologies have been acquiring a strong impulse in recent years. One of these emergent technologies is Augmented Reality (RA), which will surely have a high level of penetration into all our educational centers, including universities, in the next 3 to 5 years, as a number of different reports have already highlighted.…
Descriptors: Educational Technology, Educational Opportunities, Relevance (Education), Teaching Methods
Zainuddin, Nurkhamimi; Sahrir, Muhammad Sabri – Universal Journal of Educational Research, 2016
This study attempts to analyze and evaluate theories and design principles for the design and development of multimedia program for teaching and learning Arabic vocabulary among non-native speakers. In this paper, the researchers mentioned about the research tools, sampling technique and steps as well as population which are related to the design…
Descriptors: Courseware, Multimedia Instruction, Multimedia Materials, Semitic Languages
Babiker, Mohd. Elmagzoub A. – Turkish Online Journal of Educational Technology - TOJET, 2015
This paper makes the strong claim that for multimedia to have any significant effect on education, the educational multimedia applications must be designed by the teachers of those classes. The arguments supporting this claim are presented in the headlines: curriculum, software, hardware and evaluation. The paper begins with an introduction which…
Descriptors: Multimedia Instruction, Multimedia Materials, Educational Practices, Educational Technology
Rice, Grant G., III – Journal of Extension, 2014
Television is a widely adopted source for viewing educational information. Unfortunately, producing a television show on network television can be costly and time consuming. Internet TV offers Extension video content producers the opportunity to create a niche topic channel quickly and at low cost. Internet TV offers viewers a low-cost and…
Descriptors: Extension Education, Internet, Delivery Systems, Educational Television
Kamaruddin, Norfadilah – Malaysian Online Journal of Educational Technology, 2015
Rapid advancement of multimedia technology plays one of the most important roles in classrooms as interactive courseware has been used in presenting content and information. These initial forms of analysis have helped to establish the extent that the current existing interactive courseware used are present and contribute to users' interaction and…
Descriptors: Foreign Countries, Courseware, Technology Uses in Education, Use Studies
Pastore, Raymond; Ritzhaupt, Albert D. – TechTrends: Linking Research and Practice to Improve Learning, 2015
It is now common practice for instructional designers to incorporate digitally recorded lectures for Podcasts (e.g., iTunes University), voice-over presentations (e.g., PowerPoint), animated screen captures with narration (e.g., Camtasia), and other various learning objects with digital audio in the instructional method. As a result, learners are…
Descriptors: Educational Research, Literature Reviews, Multimedia Instruction, Multimedia Materials