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Showing 1 to 15 of 74 results Save | Export
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R. K. Kapila Vani; P. Jayashree – Education and Information Technologies, 2025
Emotions of learners are fundamental and significant in e-learning as they encourage learning. Machine learning models are presented in the literature to look at how emotions may affect e-learning results that are improved and optimized. Nevertheless, the models that have been suggested so far are appropriate for offline mode, whereby data for…
Descriptors: Electronic Learning, Psychological Patterns, Artificial Intelligence, Models
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Stefan Küchemann; Karina E. Avila; Yavuz Dinc; Chiara Hortmann; Natalia Revenga; Verena Ruf; Niklas Stausberg; Steffen Steinert; Frank Fischer; Martin Fischer; Enkelejda Kasneci; Gjergji Kasneci; Thomas Kuhr; Gitta Kutyniok; Sarah Malone; Michael Sailer; Albrecht Schmidt; Matthias Stadler; Jochen Weller; Jochen Kuhn – npj Science of Learning, 2025
Recently, the option to use large language models as a middleware connecting various AI tools and other large language models led to the development of so-called large multimodal foundation models, which have the power to process spoken text, music, images and videos. In this overview, we explain a new set of opportunities and challenges that…
Descriptors: Artificial Intelligence, Technology Uses in Education, Models, Intermode Differences
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Sena Erdur Harman; Ayfer Alper – Malaysian Online Journal of Educational Technology, 2024
This study was an examination of the micro-learning method, which is a mobile learning approach. To examine the preferences of learners regarding the microlearning method, a course consisting of educational videos and information on online tables was presented at Anadolu University using the Moodle Platform AKADEMA. The research methodology used…
Descriptors: Foreign Countries, Student Attitudes, Video Technology, Multimedia Materials
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Sun-Young Shin; Senyung Lee – TESOL Quarterly: A Journal for Teachers of English to Speakers of Other Languages and of Standard English as a Second Dialect, 2024
Numerous studies have compared the effect of input mode (video-based vs. audio-only) on the listening comprehension of adult second language (L2) learners. However, there is a notable absence of research regarding how various types of audio-visual input in a listening test affect young learners' listening comprehension. To address this gap, this…
Descriptors: Grade 3, Grade 4, Grade 5, Second Language Learning
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Yanan Shen; Habibah Ab Jalil; Rahimah Jamaluddin – Educational Technology & Society, 2025
Digital gameplay and digital multimodal composition (DMC) are promising multimodal literacy practices. Nevertheless, research on their incorporation in literacy classrooms to foster students' multimodal literacy skills is lacking. This qualitative case study explored how two groups of Chinese adolescents used multimodal literacy in digital…
Descriptors: Foreign Countries, Adolescents, Multiple Literacies, Digital Literacy
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Edward Cromarty; Mary Alice Young; Simone Elias – Journal of Research Initiatives, 2023
This article examined the use of film in higher education to inspire imagination and motivate learning in students with learning differences. It highlighted the benefits of film in enhancing education and fostering imagination and diverse, critical thinking. The findings demonstrated that film is a pedagogical instrument that may assist students…
Descriptors: Higher Education, Students with Disabilities, Learning Disabilities, Imagination
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Luke, Karl – Interactive Learning Environments, 2022
Lecture recording is an increasingly common practice in UK universities, whereby audio, video, and multimedia content from lecture theatres can be captured and distributed online. Despite a large body of recent lecture capture literature, much of the empirical research adopts positivist paradigms, which overlooks the complex and unpredictable…
Descriptors: Lecture Method, Audiovisual Aids, Video Technology, Multimedia Materials
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Garima Saini; Mubashir Majid Baba – Learning Organization, 2024
Purpose: Multimedia facilitates knowledge acquisition, which has a significant impact on students' learning and is a big potential of information and communication technology. Learning through multimedia has psychological benefits for the learner in addition to being used for recreational learning. To define the cognitive theory of multimedia in…
Descriptors: Blended Learning, Multimedia Materials, Memory, Learning Modalities
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Natalie Amgott – Journal of Language, Identity, and Education, 2024
This study examined how seven American undergraduate students leveraged multiple modes to reflect on language, culture, and identity while learning French in a study abroad program. Grounded in the social semiotic framework of multimodality, this qualitative study applied open, axial, and selective coding to analyze students' interviews and…
Descriptors: Foreign Countries, North Americans, Undergraduate Students, Study Abroad
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Undarmaa Maamuujav; Soobin Yum; Viet Vu – CATESOL Journal, 2024
Engaging second language (L2) students in multimodal academic writing that leverages multiple semiotic resources has the potential to foster their awareness of audience, purpose, and other rhetorical features. This case study explores L2 students' engagement in a multimodal digital storytelling (DST) project. The study reports on how DST was…
Descriptors: Asians, Second Language Learning, Academic Language, Writing Processes
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Len Unsworth – ECNU Review of Education, 2024
Purpose: The paper shows the interpretive impact of different constructions of the point of view available to the reader/viewer in book and animated movie versions of a children's picture book, a novel for pre-adolescents/early teenagers, and a graphic novel for adolescents and adults. Design/Approach/Methods: Excerpts from book and animated movie…
Descriptors: Learning Modalities, Educational Technology, Literacy, Animation
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Liu, Tzu-Chien; Lin, Yi-Chun; Hsu, Chih-Yi; Hsu, Chung-Yuan; Paas, Fred – British Journal of Educational Technology, 2021
Although a modality effect indicating better learning from an animation with spoken learning guidance than from an animation with written learning guidance has often been found in research on learning from animation, the effect has hardly been investigated for learning from computer simulation. This study examined the interaction effects between…
Descriptors: Electronic Learning, Animation, Computer Simulation, Multimedia Materials
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Xiang Shen; Chunhui Hao; Jian-E Peng – Journal of Multilingual and Multicultural Development, 2024
Technology-mediated communication has become ubiquitous and digital multimodal learning has been increasingly integrated into second language education. Drawing on the concepts of transmediation and interpretant in social semiotic theories, this study explores the potential of digital storytelling (DST) in promoting EFL learners' willingness to…
Descriptors: English (Second Language), Student Attitudes, Workshops, Story Telling
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Johnathan Balzotti; Jamin Rowan; Mat Duerden – Experiential Learning and Teaching in Higher Education, 2025
This essay reevaluates the role of reflection in experiential learning programs, contrasting traditional solitary ref lection methods with contemporary approaches that integrate collaboration and multimodal expression. These new approaches highlight a shift toward more flexible and interactive methods, reflecting the influence of new technologies…
Descriptors: Foreign Countries, Transformative Learning, Reflection, College Students
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Shahar Dotan; Tami Katzir – Journal of Research in Reading, 2024
Background: "Screen inferiority" refers to a well-established phenomenon observed among adults and teenagers, wherein they demonstrate higher reading comprehension when reading from paper compared to screens. However, there is limited research focusing on readers in the initial stages of reading development. The current study aims to…
Descriptors: Elementary School Students, Grade 2, Grade 3, Hebrew
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