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Altanis, Ioannis; Retalis, Symeon – Educational Media International, 2019
In the last few years, engaging students to create digital games has been a pole of attraction for many teachers and researchers, resulting in highly positive learning experiences and promoting their thinking skills, e.g., programming and computational thinking (CT) skills. Researchers have already stated about the need for further research not…
Descriptors: Thinking Skills, Computation, Skill Development, Motion
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Neji, Mahmoud; Ben Ammar, Mohamed – Electronic Journal of e-Learning, 2007
Based on facial expression (FE), this paper explores the possible use of the affective communication in virtual environments (VEs). The attention of affective communication is examined and some research ideas for developing affective communication in virtual environments are proposed. We place an emphasis on communication between virtual entities,…
Descriptors: Electronic Learning, Cooperative Learning, Affective Behavior, Nonverbal Communication
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Miller, Paul – American Annals of the Deaf, 2009
This case study reports on the progress of Navon, a 13-year-old boy with prelingual deafness, over a 3-month period following exposure to Logo, a computer programming language that visualizes specific programming commands by means of a virtual drawing tool called the Turtle. Despite an almost complete lack of skills in spoken and sign language,…
Descriptors: Speech, Sign Language, Programming Languages, Oral Language