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Jessica F. Li; Eric K. Glassford – Journal of School Health, 2025
Background: Additive manufacturing or 3-dimensional (3D) printing is an emerging technology with increasing prevalence in non-industrial settings such as university and school settings. However, printers are often located in spaces not designed for this purpose. Methods: 3D-printer use in 11 university and K-12 schools was evaluated by identifying…
Descriptors: Computer Peripherals, Printing, Manufacturing, Technology Uses in Education
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Horton, Jennifer – Public Services Quarterly, 2021
As academic libraries are instituting 3D printing into their services, assessment of these programs is necessary. This paper analyses the 3D printing program at an academic library from inception through the one thousandth print request. Information such as who was using the library's 3D printers, were they associated with specific departments on…
Descriptors: Program Evaluation, Computer Peripherals, Academic Libraries, Shared Resources and Services
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Marguerite Koole; Jordan Epp; Kerry Anderson; Robert Hepner; Mohammad Hossain – International Journal of Designs for Learning, 2017
Many educators view makerspaces as a means of increasing student engagement in K-12 classrooms. As faculty and staff of the College of Education at the University of Saskatchewan, we have noted low comfort levels in using and experimenting with technology. For this reason, we decided to create a place in which pre-service teachers could test and…
Descriptors: Foreign Countries, Preservice Teachers, Shared Resources and Services, Educational Facilities Design
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Scalfani, Vincent F.; Sahib, Josh – Issues in Science and Technology Librarianship, 2013
The appearance of 3D printers in university libraries opens many opportunities for advancing outreach, teaching, and research programs. The University of Alabama (UA) Libraries recently adopted 3D printing technology and maintains an open access 3D Printing Studio. The Studio consists of a 3D printer, multiple 3D design workstations, and other…
Descriptors: Computer Peripherals, Printing, Academic Libraries, Universities
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Takashi Nagai; Mizue Kayama; Kazunori Itoh – Interactive Technology and Smart Education, 2014
Purpose: The purpose of this study is to explore a support system for beginners in drawing in a networked environment. Learners can receive advice and assessments from art experts without time and/or place constraints by using the proposed system. The authors investigate the possibilities of online supporting drawing learning. Two key factors are…
Descriptors: Art Education, Freehand Drawing, Computer Graphics, Computer Assisted Instruction
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Mathews, Anna E.; Werch, Chudley (CHAD); Michniewicz, Mara; Bian, Hui – Journal of Drug Education, 2007
The purpose of the study was to evaluate the immediate impact of two new versions of the Project SPORT program, a brief one-on-one tailored consult addressing alcohol use and physical activity for adolescents. One new version was a brief interactive CD-ROM (Study one) and a second was a brief small group consultation (Study two). In study one,…
Descriptors: Physical Activities, Physical Activity Level, Drinking, Computer Software
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Stoltz-Loike, Marian; Morrell, Roger W.; Loike, James D. – Educational Gerontology, 2005
BusinessThinking [TM] is a computer-based e-learning package designed to teach technology skills and business information to adults, ages 50-69, who remain in the workforce. This article outlines results from usability testing for the material on using technology applications (Microsoft Word, PowerPoint, Excel and the Internet), and career…
Descriptors: Career Development, Internet, Adult Education, Older Adults