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Christopher J. Casement; Laura A. McSweeney – Journal of Statistics and Data Science Education, 2024
As the use of data in courses that incorporate statistical methods has become more prevalent, so has the need for tools for working with such data, including those for data creation and adjustment. While numerous tools exist that support faculty who teach statistical methods, many are focused on data analysis or theoretical concepts, and there…
Descriptors: Statistics Education, Data Science, Educational Technology, Computer Software
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Sisso, Danielle; Bass, Nicole; Williams, Immanuel – Teaching Statistics: An International Journal for Teachers, 2023
This paper provides introductory statistics instructors with the capacity to use engaging National Basketball Association (NBA) data within a web application to either strengthen students' understanding or introduce the concept of variance and one-way analysis of variance. Using engaging data within the classroom provides context to data that…
Descriptors: Statistics Education, Teaching Methods, Statistical Analysis, Introductory Courses
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Courtney, Matthew G. R.; Chang, Kevin C. – Teaching Statistics: An International Journal for Teachers, 2018
The article presents some notes on normalization and illustrates these procedures using graphing functions in R. Using real data, the paper also presents an R package and online Shiny app that efficiently transforms variables in large datasets.
Descriptors: Statistical Analysis, Graphs, Computer Oriented Programs
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Arnholt, Alan T. – Teaching Statistics: An International Journal for Teachers, 2019
Understanding and computing power and the relationship between sample size and power are facilitated via a Shiny app. The Shiny app allows students to solve various scenarios by entering different parameters or moving sliders.
Descriptors: Statistical Analysis, Sample Size, Computer Oriented Programs, Mathematics Instruction
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Pradna, Mahir; Novitasari, Fransiska – International Journal of Learning and Change, 2017
In a time where firms tend to transform themselves to become the most innovative, information and communication technologies (ICT) have the ability to help firms expanding to new markets and trigger their customer's loyalty. Online application has been proven to be the key for companies in marketing their products. One e-commerce that follows this…
Descriptors: Foreign Countries, Consumer Economics, Information Technology, Computer Oriented Programs
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Lee, Seungyup; Baek, Jongsoo; Han, Gunhee – Interactive Learning Environments, 2018
Using a secondary device while viewing a primary device (i.e. TV), or media multitasking, is now common. Numerous researchers and practitioners have attempted to introduce secondary devices into education as a new learning environment providing additional information to the user. However, the learning-related effects of using a second screen…
Descriptors: Likert Scales, Questionnaires, Multimedia Instruction, Computer Oriented Programs
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Griffin-Shirley, Nora; Banda, Devender R.; Ajuwon, Paul M.; Cheon, Jongpil; Lee, Jaehoon; Park, Hye Ran; Lyngdoh, Sanpalei N. – Journal of Visual Impairment & Blindness, 2017
Introduction: The literature indicates that few studies have been conducted with persons with visual impairments (that is, those who are blind or have low vision) concerning mobile application or "app" usage. The current study explores the use of mobile apps with this population globally. Methods: A total of 259 participants with visual…
Descriptors: Visual Impairments, Statistical Analysis, Telecommunications, Blindness
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Ping, Grace Lee Yuan; Lok, Chang; Yeat, Tan Wei; Cherynn, Tan Jie Ying; Tan, Emelyn Sue Qing – Chemistry Education Research and Practice, 2018
Three internally developed mobile apps, "3D Sym Op", "SM2 Chem" and "ARMolVis," available for free on both the Apple App Store and Google Play Store were evaluated in seven studies. Each study was a systematic process of Pre-Test, In-lecture App Demo, App Assisted Interactive Tutorials (AAITs) and/or Independent App…
Descriptors: Chemistry, Science Instruction, Computer Oriented Programs, Statistical Analysis
Özeke, Vildan – Online Submission, 2018
There are many mobile applications (apps) for learning in Google Play Store. People usually evaluate the apps based on their personal view/criteria, and others have an idea about that app with its rating score and/or user comments. This study, aims to analyze the educational mobile apps objectively by using a reliable rubric tool; REVEAC (Rubric…
Descriptors: Computer Oriented Programs, Educational Games, Foreign Countries, Preschool Children
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Song, Donglei; Ju, Ping; Xu, Hao – EURASIA Journal of Mathematics, Science & Technology Education, 2017
Many gamification designs in education do effectively mobilize students to some extent. Yet, there is still very little research to account for the specific influence on each student. It is essential to determine whether the students can be engaged by gamification in terms of various psychological factors. In this paper, the game element point was…
Descriptors: College Students, Educational Games, Games, Learner Engagement
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Chae, Jiyoung – Health Education & Behavior, 2018
This study investigated sociodemographic, health-related, technological, and motivational factors associated with having health-related apps. Focusing on motivational factors, this study chose five general healthy intentions (about fruit, vegetable, and soda intake, weight control, and amount of exercise) and examined whether those with intention…
Descriptors: Profiles, Computer Oriented Programs, Individual Characteristics, Intention
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James, Delores C. S.; Harville, Cedric, II – Health Education & Behavior, 2018
Background: African American women (AAW) are in a unique position to be recruited into mobile (mHealth) weight management research and programs due to their high rates of obesity and their high ownership of smartphones. Aim: This study examined smartphone usage, social media engagement, and willingness to participate in mHealth weight management…
Descriptors: African Americans, Females, Handheld Devices, Social Media
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Teng, Chin-Hung; Chen, Jr-Yi; Chen, Zhi-Hong – Journal of Educational Computing Research, 2018
Although the learning of programming language is critical in science and technology education, it might be difficult for some students, especially novices. One possible reason might be the fact that programming language, especially for three-dimensional (3D) applications, is too complex and abstract for these students to understand. Programming…
Descriptors: Computer Simulation, Simulated Environment, Programming, Computer Science Education
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Sarcona, Alessandra; Kovacs, Laura; Wright, Josephine; Williams, Christine – American Journal of Health Education, 2017
Background: Weight gain and lifestyle behaviors during college may contribute to future health problems. This population may not have sufficient self-monitoring skills to maintain healthy lifestyle behaviors. Purpose: The purpose of this study was to determine the relationship between usages of mobile health applications (apps) designed to track…
Descriptors: Handheld Devices, Computer Oriented Programs, Eating Habits, Physical Activity Level
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Quinn, Anne – Mathematics Teacher, 2016
While looking for an inexpensive technology package to help students in statistics classes, the author found StatKey, a free Web-based app. Not only is StatKey useful for students' year-end projects, but it is also valuable for helping students learn fundamental content such as the central limit theorem. Using StatKey, students can engage in…
Descriptors: Statistics, Computer Oriented Programs, Technology Uses in Education, Teaching Methods
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