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Christian Giang; Loredana Addimando; Luca Botturi; Lucio Negrini; Alessandro Giusti; Alberto Piatti – Journal for STEM Education Research, 2023
Technologies have become an essential part of the daily life of our children. Consequently, artifacts that imply the early adoption of abstract thinking affect the imagination of children and young people in relation to the world of technology, now much more than they did in the past. With the emerging importance of robots in many aspects of our…
Descriptors: Robotics, Freehand Drawing, Childrens Art, Science Fiction
K. Kavitha; V. P. Joshith – Journal of Pedagogical Research, 2024
Artificial intelligence (AI) technologies continue to revolutionize various sectors, including their incorporation into education, particularly in K-12 science education, which has become evidently significant. This paper presents a bibliometric analysis and systematic review that examines the incorporation of AI technologies in K-12 science…
Descriptors: Artificial Intelligence, Science Education, Elementary School Science, Secondary School Science
Hsu, Ting-Chia; Chen, Mu-Sheng – Research and Practice in Technology Enhanced Learning, 2022
This research explored the creative thinking, learning achievement, and engagement of students when they integrated the application of the personal audio classifier (PAC) into the competition of a computational thinking (CT) board game (i.e., the experimental group), or did not integrate it into the competition but only collaborated with peers to…
Descriptors: Learner Engagement, Robotics, Games, Computation
Balkan Kiyici, Fatime – Malaysian Online Journal of Educational Technology, 2018
It was aimed with this study to identify primary school fourth-grade students' perceptions of technology. The study was designed as phenomenology method. The participants of the research were composed of 58 primary school fourth-grade students attending to a public school. The research data were obtained through picture drawing, metaphors, Word…
Descriptors: Elementary School Students, Grade 4, Student Attitudes, Computer Attitudes
Sullivan, Amanda; Bers, Marina Umaschi – International Journal of Technology and Design Education, 2019
Men continue to outnumber women in many Science, Technology, Engineering, and Mathematics fields, particularly technical fields such as engineering and computer science. Educational interventions aimed at addressing the gender disparity between men and women have generally focused on increasing the interest of girls and women during high school…
Descriptors: Robotics, Educational Technology, Technology Uses in Education, STEM Education
Sullivan, Amanda; Bers, Marina Umaschi – International Journal of Technology and Design Education, 2016
In recent years there has been an increasing focus on the missing "T" of technology and "E" of engineering in early childhood STEM (science, technology, engineering, mathematics) curricula. Robotics offers a playful and tangible way for children to engage with both T and E concepts during their foundational early childhood…
Descriptors: Robotics, Programming, Programming Languages, Engineering
Cornell, Christine – Bulletin of Science, Technology & Society, 2011
The technoscientific consequences of both the human drives for glory on the one hand and a comfortable life on the other potentially threaten human existence. "R.U.R." (Rossum's Universal Robots), a science fiction play by Karel Capek, bridges ancient writers and contemporary technoscientific endeavors, encouraging individuals to consider these…
Descriptors: Science Fiction, Dramatic Play, Sciences, Technology
Turner, Galen E.; Deemer, Eric D.; Tims, Heath E.; Corbett, Krystal; Mhire, Jeremy – Electronic Journal of Science Education, 2014
The authors empirically examine the effectiveness of an intervention program designed to facilitate interest in cyber science among high school students (N = 60). Pretest-posttest and mediation designs were used to model self-report data that were collected at pre-camp, during a cyber-related task at mid-camp, and at post-camp. An analysis of…
Descriptors: STEM Education, High School Students, Vocational Interests, Intervention
McIntyre, Nancy – Learning & Leading with Technology, 2012
This article features an after-school FIRST Lego League (FLL) program at Chaminade Middle School in Chatsworth, California, USA. The after-school FLL program feeds into the high school FIRST Robotics Competition (FRC) program wherein aspiring young engineers come to the high school team with several years of FLL experience. Through the FLL…
Descriptors: Competition, Robotics, Grade 6, Middle Schools
Bers, Marina U. – Early Childhood Research & Practice, 2010
This article describes the TangibleK robotics program for young children. Based on over a decade of research, this program is grounded on the belief that teaching children about the human-made world, the realm of technology and engineering, is as important as teaching them about the natural world, numbers, and letters. The TangibleK program uses…
Descriptors: Young Children, Computer Science, Engineering, Kindergarten
Turkle, Sherry – Continuing Higher Education Review, 2011
The author has been a witness to the birth of the personal computer culture, with its intense one-on-one relationships with machines, and then to the development of the networked culture, with people using the computer to communicate with each other. In her most recent work on the revolutions in social networking and sociable robotics, she sees a…
Descriptors: Intimacy, Computer Networks, Social Networks, Computers
Caron, Darrell – Tech Directions, 2010
This article features Advanced Competitive Science (ACS), a two-year course introduced by a science teacher, Joe Pouliot, in 2004 at Trinity High School in Manchester, New Hampshire. More than a traditional STEM (science, technology, engineering, and math) course, ACS harnesses the excitement of robotics competitions to promote student…
Descriptors: Majors (Students), Student Projects, Physics, Active Learning
Johnson, Richard T.; Londt, Susan E. – Tech Directions, 2010
Competitive robotics as an interactive experience can increase the level of student participation in technology education, inspire students to consider careers in technical fields, and enhance the visibility of technology education programs. Implemented correctly, a competitive robotics program can provide a stimulating learning environment for…
Descriptors: Student Participation, Robotics, Technology Education, Program Implementation
Mioduser, David; Levy, Sharona T.; Talis, Vadim – International Journal of Technology and Design Education, 2009
This study explores young children's abstraction of the rules underlying a robot's emergent behavior. The study was conducted individually with six kindergarten children, along five sessions that included description and construction tasks, ordered by increasing difficulty. We developed and used a robotic control interface, structured as…
Descriptors: Young Children, Kindergarten, Robotics, Abstract Reasoning
Welch, Anita G. – EURASIA Journal of Mathematics, Science & Technology Education, 2010
This study examined high school students' attitudes toward science after participating in a robotics competition. Specifically, this study used the Test of Science Related Attitudes (TOSRA) to measure students' attitudes toward science in seven categories: Social Implications of Science, Normality of Scientists, Attitude toward Scientific Inquiry,…
Descriptors: Student Attitudes, Scientific Attitudes, Science Interests, Competition