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Cervantes Juárez, Erika; Sánchez Guzmán, Daniel – Physics Education, 2023
In many science and engineering undergraduate programmes, physics courses are fundamental and can be seen as a potential place where students can develop complementary abilities such as the computational thinking process. The present work proposes and describes the learning science and engineering with electronic spreadsheets cycle (LSEESC)…
Descriptors: Engineering Education, Spreadsheets, Science Education, Physics
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Li, Wenjing; Wang, Fuxing; Mayer, Richard E.; Liu, Huashan – Journal of Educational Psychology, 2019
Previous studies have shown that students learn better from an online lesson when a gesturing pedagogical agent is added (Mayer & DaPra, 2012; Wang, Li, Mayer, & Liu, 2018). The goal of this study is to pinpoint which aspect of a gesturing pedagogical agent causes an improvement in learning from an online lesson. College students learned…
Descriptors: Multimedia Instruction, Nonverbal Communication, Electronic Learning, Eye Movements
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Pani, John R.; Chariker, Julia H.; Naaz, Farah – Anatomical Sciences Education, 2013
The large volume of material to be learned in biomedical disciplines requires optimizing the efficiency of instruction. In prior work with computer-based instruction of neuroanatomy, it was relatively efficient for learners to master whole anatomy and then transfer to learning sectional anatomy. It may, however, be more efficient to continuously…
Descriptors: Computer Assisted Instruction, Brain Hemisphere Functions, Biomedicine, Feedback (Response)
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Prayaga, Lakshmi; Rasmussen, Karen L. – Journal of Educational Technology, 2008
Computer games are no longer just for entertainment; they have also become a useful instructional strategy for acquiring knowledge. When games are used for purposes other than strict entertainment they become serious games. The goal of serious games is to enable the player to learn a task, master a strategy or develop a skill. Serious games can be…
Descriptors: Computer Games, Educational Games, Instructional Design, Teaching Methods
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Michayluk, J. O. – British Journal of Educational Technology, 1986
Examines current state of Logo programming language and research on Logo and presents conclusions about the efficacy of Logo as a research and teaching tool. Conclusions discuss use of Logo to teach computer literacy; transfer of training; representativeness and reliability of Logo research results; and Logo research methodology. (Author/MBR)
Descriptors: Computer Graphics, Computer Literacy, Elementary Education, Literature Reviews
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Scardamalia, Marlene; And Others – Journal of Educational Computing Research, 1989
Describes the design of the Computer-Supported Intentional Learning Environment (CSILE), a database that allows the storage and retrieval of information in several media, e.g., text and drawings. Research on cognitive abilities and learning strategies is reviewed, learner control is discussed, and the implementation of CSILE in grades five and six…
Descriptors: Cognitive Ability, Computer Assisted Instruction, Computer Graphics, Computer System Design
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Clariana, Roy B. – Journal of Computers in Mathematics and Science Teaching, 1989
Discusses under what conditions computer simulations should be used. Considers the aspects and qualities of computer simulations used in simulating science laboratory experiments. Provides suggestions for selecting or designing simulations. Examines the idea of transfer when using simulations. (MVL)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs, Computer Simulation
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Shih, Yu-Fen; Alessi, Stephen M. – Journal of Research on Computing in Education, 1994
Reports on a study investigating the effects of conceptual models (computer graphics and animation) on learning and transfer of code evaluation and generation skills of novice programmers; changes in declarative knowledge during skill acquisition; relationships between the quality of subjects' mental models and performance in skill learning and…
Descriptors: Analysis of Variance, Computer Assisted Instruction, Computer Graphics, Higher Education
Roblyer, M. D. – Educational Technology, 1985
Presents a rationale for future research relating to educational computing, discusses beneficial studies that have been undertaken, and outlines specific areas where further research is needed, including studies on achievement, retention, and transfer measurement; material characteristics which enhance achievement; implementation variables,…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Assisted Testing, Computer Graphics