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Kurtz, Holly; Lloyd, Sterling; Harwin, Alex; Daniels, Ashlee; Cheseldine, Sarah – Editorial Projects in Education, 2023
In a trend buoyed by new technology purchased to accommodate the remote learning necessitated by the coronavirus pandemic, educators are increasingly using devices and apps to teach core subjects, including math. This report examines perceptions and experiences of teachers, principals, and district leaders around the use of such tools for math…
Descriptors: Educational Technology, Technology Uses in Education, Mathematics Instruction, Teacher Attitudes
Bre Urness-Straight – Washington Office of Superintendent of Public Instruction, 2023
In accordance with RCW 28A.655.075, the Office of Superintendent of Public Instruction (OSPI) must report annually to the Legislature on the number of school districts that use the Educational Technology Assessments each school year. The assessments can be used to determine if students are meeting academic learning requirements and grade-level…
Descriptors: Educational Technology, Technology Uses in Education, Educational Legislation, State Legislation
Brese, Falk; Twele, Nadine – International Association for the Evaluation of Educational Achievement, 2023
Before school closures due to the COVID-19 pandemic, the frequency with which teachers used computer activities to teach a class varied across education systems. However, many teachers across the board reported the need for professional development to teach using technical devices. Using results from TIMSS (Trends in International Mathematics and…
Descriptors: COVID-19, Pandemics, School Closing, Distance Education
EdChoice, 2024
This poll was conducted between February 27-March 6, 2024 among a national sample of 1,002 Teens. The interviews were conducted online and the data were weighted to approximate a target sample of Teens based on gender, age, race, and region. Results from the full survey have a measure of precision of plus or minus 3.1 percentage points. Among the…
Descriptors: Adolescents, Attendance, Student Attitudes, Peer Influence
Fraillon, Julian; Ainley, John; Schulz, Wolfram; Friedman, Tim; Duckworth, Daniel – International Association for the Evaluation of Educational Achievement, 2020
The International Association for the Evaluation of Educational Achievement (IEA) has been researching the impact of information and communications technologies (ICT) on educational processes, and factors supporting or impeding the pedagogical use of ICT, since the late-1980s. More recently it has turned its attention to investigating ICT-related…
Descriptors: Educational Technology, Technology Uses in Education, Barriers, Information Technology
Cowley, Kimberly S.; Uekawa, Kazuaki – ICF International, 2020
The Rural Math Innovation Network (RMIN) is a 4-year project that launched in January 2017 after receiving a $2.9 million Investing in Innovation (i3) development grant from the U.S. Department of Education (ED) and matching funds from the private sector. Virginia Ed Strategies and rural local education agencies (LEAs) in Virginia are implementing…
Descriptors: Rural Education, Mathematics Education, Teacher Competencies, Middle School Teachers
Klute, Mary; Yanoski, David; Rhoads, Christopher; Norford, Jennifer; Joyce, Jeanette; Serdiouk, Marina – Grantee Submission, 2019
The purpose of this research study was to evaluate iPersonalize, a gamified instructional approach developed by Fullerton School District (FSD) in California to encourage student engagement and promote achievement. An instructional approach is considered gamified when it incorporates computer game elements to augment existing classroom,…
Descriptors: Game Based Learning, Educational Technology, Technology Uses in Education, Learner Engagement
Klute, Mary; Yanoski, David; Rhoads, Christopher; Norford, Jennifer; Joyce, Jeanette; Serdiouk, Marina – Marzano Research, 2019
The purpose of this research study was to evaluate iPersonalize, a gamified instructional approach developed by Fullerton School District (FSD) in California to encourage student engagement and promote achievement. An instructional approach is considered gamified when it incorporates computer game elements to augment existing classroom,…
Descriptors: Game Based Learning, Educational Technology, Technology Uses in Education, Learner Engagement
Houston Independent School District, 2018
Vocabulary.com is an online adaptive game that teaches students words by systematic exposure to a variety of question types and activities and by understanding all the word meanings and nuances as they are learned. Vocabulary.com teaches 14,000 words using over 208,000 questions. It has been implemented with the Houston Independent School…
Descriptors: Educational Technology, Technology Uses in Education, Educational Games, Vocabulary Development
Tuma, Andrea Prado; Doan, Sy; Lawrence, Rebecca Ann; Henry, Daniella; Kaufman, Julia H.; Setodji, Claude Messan; Grant, David; Young, Christopher J. – RAND Corporation, 2020
This technical report provides information about the sample, survey instrument, and resultant data for the American Instructional Resources Surveys (AIRS) that were administered to principals and teachers in spring 2019 via RAND's American Educator Panels. The AIRS focused on instructional resources used and supported in English language arts,…
Descriptors: Educational Resources, Language Arts, Mathematics Instruction, Science Instruction
Online Submission, 2018
Study Island is a practice and assessment tool that provides state-standards-aligned opportunities for students to practice their skills. It features a system of continual assessments with immediate feedback to adjust instruction and learning. When educators integrate Study Island into their instructional practices, it acts as a formative, ongoing…
Descriptors: State Standards, Accountability, Standardized Tests, Educational Assessment
Online Submission, 2018
Study Island is a practice and assessment tool that provides state-standards-aligned opportunities for students to practice their skills. Study Island is a system of continual assessments with immediate feedback to adjust instruction and learning. When educators integrate Study Island into their instructional practices, it acts as a formative,…
Descriptors: State Standards, Accountability, Standardized Tests, Educational Assessment
Siman, Nina; Goldenberg, Shifra M.; Gold, Thomas – Research Alliance for New York City Schools, 2014
A major focus of the booming education technology sector is on products that aim to help teachers improve classroom practice. For their part, districts must figure out which of these resources will be most useful to schools. In New York City, the Department of Education developed its own Achievement Reporting and Innovation System (ARIS), which…
Descriptors: Educational Technology, Technology Uses in Education, Information Systems, Urban Schools
Gold, Thomas; Lent, Jessica; Cole, Rachel; Kemple, James; Nathanson, Lori; Brand, Janet – Research Alliance for New York City Schools, 2012
The federal government, states, school districts, and private foundations are investing hundreds of millions of dollars in educational data management systems. The hope for these investments is that providing better information to teachers and administrators, particularly student performance data, will support school-wide planning, inform…
Descriptors: Educational Technology, Technology Uses in Education, Information Systems, Urban Schools
Public Impact, 2013
This brief shows how middle and high school teachers in a Time-Technology Swap school model, with or without Multi-Classroom Leaders, may earn more while reaching more students, sustainably. In this model, students alternate between learning with teachers and working in a digital learning lab, where they learn online and engage in offline skill…
Descriptors: Secondary School Teachers, Middle School Teachers, High Schools, Teacher Salaries
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