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Oldknow, Adrian – Mathematics in School, 1986
Some techniques used in making animated computer games in order to highlight their mathematical content are presented through specific examples. (MNS)
Descriptors: Computer Graphics, Computer Software, Educational Games, Mathematics Education

Morgan, Larry A.; Morgan, Frank W. – Mathematics Teacher, 1984
Presents a set of classroom activities and a computer program that have been used to help students intuitively grasp, in a minimum of instructional time, such fundamental concepts as hypothesis testing, random sampling, statistical inference and p-values. The lesson shows students how statistical thinking and microcomputers can be used in…
Descriptors: Computer Oriented Programs, Computer Software, High Schools, Learning Activities