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Jonassen, David H. – Educational Technology Research and Development, 2006
In this paper, the author presents his arguments to Fox's premise that functional contextualism has an implications for designing instruction. Fox argues that functional contextualism is an alternative to constructivism because constructivism has not empirically demonstrated its effectiveness. However, the author finds this assertion troubling for…
Descriptors: Persuasive Discourse, Context Effect, Models, Behaviorism
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Amory, Alan – Educational Technology Research and Development, 2007
Complex computer and video games may provide a vehicle, based on appropriate theoretical concepts, to transform the educational landscape. Building on the original game object model (GOM) a new more detailed model is developed to support concepts that educational computer games should: be relevant, explorative, emotive, engaging, and include…
Descriptors: Video Games, Educational Games, Game Theory, Design Requirements
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Cronje, Johannes – Educational Technology Research and Development, 2006
This article proposes a model that integrates the traditionally conflicting objectivist and constructivist approaches to instructional design. I argue that these two approaches are complementary rather than oppositional. I present and analyze two learning programs in order to show how learning events can contain both objectivist and constructivist…
Descriptors: Constructivism (Learning), Instructional Design, Educational Technology, Models
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Tennyson, Robert D. – Educational Technology Research and Development, 1994
Compares seven positions on media influences on learning that were presented in a previous journal issue; discusses the conflict between advocates of a given approach versus integrated approaches to the solving of complex problems; and presents a model that links cognitive processes to computer-based prescriptions for improvements in learning. (35…
Descriptors: Comparative Analysis, Computer Assisted Instruction, Educational Media, Integrated Activities