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Skurzynski, Gloria – School Library Journal, 1993
Discusses children's ability to distinguish fantasy from reality in video games and suggests that there is potential for creative innovative software and graphics. Virtual reality is described and compared to books, and learning about all new electronic genres in addition to the best existing ones is advocated. (EAM)
Descriptors: Adolescents, Books, Children, Comparative Analysis

Clements, Robert D. – Art Education, 1985
Adolescents react very positively to computer graphics programs. The biggest obstacle to initiation of computer art in schools is teacher attitudes. Things to consider when starting a computer graphics program are discussed, and some illustrations of student computer art are provided. (RM)
Descriptors: Adolescents, Art Education, Computer Assisted Instruction, Computer Graphics