Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 1 |
Descriptor
Affective Behavior | 2 |
Emotional Response | 2 |
Humor | 2 |
Behavior Patterns | 1 |
Communication Research | 1 |
Computer Uses in Education | 1 |
Computers | 1 |
Educational Games | 1 |
Learning Strategies | 1 |
Mass Media Effects | 1 |
Models | 1 |
More ▼ |
Source
Learning, Media & Technology | 1 |
Publication Type
Opinion Papers | 2 |
Journal Articles | 1 |
Reports - Descriptive | 1 |
Speeches/Meeting Papers | 1 |
Education Level
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Dormann, Claire; Biddle, Robert – Learning, Media & Technology, 2006
This paper focuses on the benefits and utilisation of humour in digital game-based learning. Through the activity theory framework, we emphasise the role of humour as a mediating tool which helps resolve contradictions within the activity system from conjoining educational objectives within the computer game. We then discuss the role of humour…
Descriptors: Computer Uses in Education, Humor, Teaching Methods, Computers
Cooper, Thomas W. – 1981
A wide range of interesting observations of the past decade, which may now cast their shadow as the health communication paradigm of the forthcoming decade, can be clarified and correlated. One example of effective communication therapy was Norman Cousins's hospitalization with the crippling disease, "ankylosing spondylitis." Using large doses of…
Descriptors: Affective Behavior, Behavior Patterns, Communication Research, Emotional Response