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Dormann, Claire; Biddle, Robert – Learning, Media & Technology, 2006
This paper focuses on the benefits and utilisation of humour in digital game-based learning. Through the activity theory framework, we emphasise the role of humour as a mediating tool which helps resolve contradictions within the activity system from conjoining educational objectives within the computer game. We then discuss the role of humour…
Descriptors: Computer Uses in Education, Humor, Teaching Methods, Computers
Cooper, Thomas W. – 1981
A wide range of interesting observations of the past decade, which may now cast their shadow as the health communication paradigm of the forthcoming decade, can be clarified and correlated. One example of effective communication therapy was Norman Cousins's hospitalization with the crippling disease, "ankylosing spondylitis." Using large doses of…
Descriptors: Affective Behavior, Behavior Patterns, Communication Research, Emotional Response