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Amory, Alan – Educational Technology Research and Development, 2007
Complex computer and video games may provide a vehicle, based on appropriate theoretical concepts, to transform the educational landscape. Building on the original game object model (GOM) a new more detailed model is developed to support concepts that educational computer games should: be relevant, explorative, emotive, engaging, and include…
Descriptors: Video Games, Educational Games, Game Theory, Design Requirements
Newby, Gregory B. – Proceedings of the ASIS Annual Meeting, 1992
Presents a theoretical framework for navigation in information retrieval systems and describes a prototype retrieval system that was developed to investigate navigation. The use of a visual interface in a spatial representation scheme is described, and results of a user-based evaluation of the system are reported. User questionnaires are appended.…
Descriptors: Computer Graphics, Computer System Design, Evaluation Methods, Information Retrieval

Aboud, M.; And Others – Information Processing and Management, 1993
Presents an information systems navigation approach using a combination of functionalities encountered in classification processes, Hypertext systems, and information retrieval systems. The first version of the SYRIUS system is described, with emphasis on the user's graphic interface which integrates these functionalities. (26 references) (EA)
Descriptors: Classification, Computer Graphics, Computer System Design, Hypermedia
Instant Images: A PC-Camera Linkage Offers New Possibilities for Libraries and New Access for Users.
Whitaker, Char – American Libraries, 1990
Describes the potential library uses of technology that link video cameras, video recorders, and microcomputers. The equipment is explained, including color video printers; costs are examined; and library uses are discussed, including the provision of access to material that cannot be photocopied, archival storage, and photo enhancement. (LRW)
Descriptors: Access to Information, Archives, Computer Graphics, Computer Printers

Conklin, Jeff; Begeman, Michael L. – Journal of the American Society for Information Science, 1989
Describes an application-specific hypertext system designed to facilitate and capture policy and design discussions. The discussion includes an introduction to the Issue Based Information Systems (IBIS) method; a description of this graphical IBIS (gIBIS) tool; an example of a gIBIS interaction; and thoughts about future research. (13 references)…
Descriptors: Color, Computer Graphics, Computer Software, Computer System Design
Coombs, Norman – Educom Review, 1995
The rapid adoption of graphic user interface (GUI), as indicated by Microsoft's Windows95 and the Internet's increased use of graphics, is threatening information technology opportunities for people with disabilities. Recent legislation requires that schools provide access to computers and information technology, and producers of Mosaic are…
Descriptors: Access to Information, Computer Graphics, Computer System Design, Disability Discrimination
Louie, Steven; Rubeck, Robert F. – Academic Computing, 1989
Discusses the use of hypertext for publishing and other document control activities in higher education. Topics discussed include a model of hypertext, called GUIDE, that is used at the University of Arizona Medical School; the increase in the number of scholarly publications; courseware development by faculty; and artificial intelligence. (LRW)
Descriptors: Artificial Intelligence, Authoring Aids (Programing), Computer Assisted Instruction, Computer Graphics
Hulser, Richard P. – Computers in Libraries, 1993
Discussion of graphical user interfaces for online public access catalogs (OPACs) covers the history of OPACs; OPAC front-end design, including examples from Indiana University and the University of Illinois; and planning and implementation of a user interface. (10 references) (EA)
Descriptors: Access to Information, College Libraries, Computer Graphics, Computer Software Development
Weissman, Ronald F. E.; And Others – Academic Computing, 1988
Five articles discuss various aspects of workstations and their applications in higher education. Highlights include microcomputers and workstations; UNIX operating system; campus-wide networks; software; Project SOCRATES and the interdisciplinary aspect of engineering; mechanical system design and simulation; and the Creation Station, a…
Descriptors: College Instruction, Computer Graphics, Computer Networks, Computer Simulation

Scardamalia, Marlene; And Others – Journal of Educational Computing Research, 1989
Describes the design of the Computer-Supported Intentional Learning Environment (CSILE), a database that allows the storage and retrieval of information in several media, e.g., text and drawings. Research on cognitive abilities and learning strategies is reviewed, learner control is discussed, and the implementation of CSILE in grades five and six…
Descriptors: Cognitive Ability, Computer Assisted Instruction, Computer Graphics, Computer System Design

McFarland, Ronald D. – T.H.E. Journal, 1995
Ten ways to design an effective Human-Computer Interface are explained. Highlights include material delivery that relates to user knowledge; appropriate screen presentations; attention value versus learning and recall; the relationship of packaging and message; the effectiveness of visuals and text; the use of color to enhance communication; the…
Descriptors: Computer Graphics, Computer System Design, Computer Uses in Education, Electronic Text