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McNair, John R. – Technical Communication Quarterly, 1996
States that key aspects of "memoria," the ancient Art of Memory, especially its focus on vivid representational images set against distinct backgrounds, can be helpful in creating memorable, universal, and easily retrievable computer icons. (PA)
Descriptors: Computer Graphics, Computer Interfaces, Memory

Phillips, R. J. – Journal of Computer Assisted Learning, 1986
Arguing that a well designed graphical display can function as a memory store, this article suggests three principles for the design and use of computer graphics: parsimony, accessibility, and reflection. It is suggested that "progressive graphics" are particularly suited to computer implementation. (Author/MBR)
Descriptors: Cognitive Style, Computer Assisted Instruction, Computer Graphics, Educational Media
Jay, Timothy B. – Educational Technology, 1983
Focuses on five human information processing abilities which cognitive psychologists anticipate must be accounted for in order to develop good computer courseware--memory and attention; language or text characteristics; graphics and visual processing; cognitive characteristics of user; feedback to users. A 31-item bibliography is included. (EJS)
Descriptors: Attention Span, Cognitive Processes, Cognitive Style, Computer Graphics

McFarland, Ronald D. – T.H.E. Journal, 1995
Ten ways to design an effective Human-Computer Interface are explained. Highlights include material delivery that relates to user knowledge; appropriate screen presentations; attention value versus learning and recall; the relationship of packaging and message; the effectiveness of visuals and text; the use of color to enhance communication; the…
Descriptors: Computer Graphics, Computer System Design, Computer Uses in Education, Electronic Text