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Nugent, William R. – Journal of the American Society for Information Science, 1991
Explains virtual reality as a computer-synthesized three-dimensional environment (cyberspace) in which human participants, appropriately interfaced, appear to be enveloped. Cyberspace in science fiction is discussed; contributions of aerospace and military simulation trainers, digital imaging, and motion picture special effects are described; and…
Descriptors: Aerospace Technology, Computer Simulation, Cybernetics, Films

Adams, Dennis M. – Journal of Experiential Education, 1985
Explores roles of computer technology and real world experiences in the learning process. Encourages teaching of critical viewing skills and other aspects of visual fluency. Forecasts changes in the educational system to accommodate emerging technologies and new ways of thinking and interacting with the world. (LFL)
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Simulation, Cybernetics
Morgenstern, Douglas; Murray, Janet H. – Humanities, 1995
Describes an interactive computer simulation where the student assumes the role of a reporter searching for a missing biologist in Columbia. The search involves simulated news broadcasts, documentary footage, and interviews with Colombians, all in Spanish. The student accesses help via electronic archives (translated words) and faxing the editor.…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Uses in Education, Cybernetics