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Rachlin, Howard – Behavior Analyst, 2012
This essay uses the recent victory of an IBM computer (Watson) in the TV game, "Jeopardy," to speculate on the abilities Watson would need, in addition to those it has, to be human. The essay's basic premise is that to be human is to behave as humans behave and to function in society as humans function. Alternatives to this premise are considered…
Descriptors: Television, Programming (Broadcast), Games, Questioning Techniques
Peer reviewedWells, J. C. – Language Problems & Language Planning, 2000
Catalogues the various diacritics that are used for spelling different languages, describing what they look like and what they are used for. Also analyzes the problems of using accented letters in a multilingual computing environment and discusses the extent to which these problems have been resolved, with particular reference to Unicode.…
Descriptors: Computers, Language Planning, Multilingualism, Orthographic Symbols
Warnick, Bryan R. – Studies in Philosophy and Education, 2004
This essay is an attempt to understand how technological metaphors, particularly computer metaphors, are relevant to moral education. After discussing various types of technological metaphors, it is argued that technological metaphors enter moral thought through their "functional descriptions." The computer metaphor is then explored by turning to…
Descriptors: Figurative Language, Computers, Programming, Moral Values
Peer reviewedBurston, Jack – CALICO Journal, 1993
Most currently available computer-assisted language learning offerings fall into three categories: instructional, collaborative, and facilitative. Each is described and cost-effective approaches to using them are noted. (Contains two references.) (LB)
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Software, Computers

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