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Shaughnessy, Michael F.; Fulgham, Susan M. – Educational Technology, 2016
Sigmund Tobias came to the United States in 1948, after his family had fled to China from the Holocaust in Europe. His Memoir ("Strange Haven: A Jewish Childhood in Wartime Shanghai") describes that part of his life. He settled in New York, where he completed his B.A. and M.S. in School Psychology from the City College of New York, and a…
Descriptors: Educational Technology, Interviews, Leaders, Computer Games
Wang, Tsung Juang – Teaching in Higher Education, 2011
Virtual world technology is now being incorporated into various higher education programs, often with enthusiastic claims about the improvement of students' abilities to experience learning problems and tasks in computer-mediated virtual reality through the use of computer-generated personal agents or avatars. The interactivity of the avatars with…
Descriptors: Constructivism (Learning), Learning Problems, Computer Simulation, Scoring Formulas
Casey, Amy C. – Teaching Music, 2005
The challenge for educators today is to overcome this barrage of media and technology and find innovative ways to help students learn. But, how can teachers compete for student attention when this is the challenge? How can they improve learning experiences and make them relevant to our students' lives? Integrating technology into the music…
Descriptors: Teaching Methods, Computer Simulation, Music Teachers, Constructivism (Learning)
Bricken, William – 1990
The essence of the computer revolution is yet to come, for computers are essentially generators of realities. Virtual reality (VR) is the next step in the evolutionary path; the user is placed inside the image and becomes a participant within the computational space. A VR computer generates a direct experience of the computational environment. The…
Descriptors: Computer Assisted Instruction, Computer Simulation, Constructivism (Learning), Educational Innovation

Fialho, Francisco Antonio Pereira; Catapan, Araci Hack – Bulletin of Science, Technology & Society, 1999
Argues that the creation of distributed environments for constructivist learning is a challenge which requires a multidisciplinary development and support team. Outlines recommended strategies for the collective creation of virtual worlds which can improve learning. Contains 11 references. (Author/WRM)
Descriptors: Computer Simulation, Constructivism (Learning), Educational Cooperation, Educational Planning
Iverson, Kathleen; Colkey, Deborah – Performance Improvement, 2004
As it was initially implemented, e-learning did little other than supply facts and information, offering limited opportunity for interactivity and problem-solving. Designers need to find ways to address past limitations and bring the engagement of classroom training to the web. One method that merits attention is scenario-based learning. The…
Descriptors: Internet, Metacognition, Web Based Instruction, Computer Uses in Education