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Papert, Artemis – LEARNing Landscapes, 2017
In this interview, biologist, artist, and shiatsu healer Artemis Papert describes how computational thinking can help people organize their thoughts in a more formal way. She discusses TurtleArt, a software that allows both children and adults to create two-dimensional static art images using geometry and coding as a medium. TurtleArt not only…
Descriptors: Art, Technology, Computation, Thinking Skills
Kesselman, Martin – Wilson Library Bulletin, 1994
Describes tools and techniques that can be used to increase creativity in libraries. Highlights include idea files; brainstorming, in groups or as individuals; mind mapping; checklists; idea processing software; new age techniques such as brain integration and flotation tanks; and an annotated bibliography of six books on idea techniques. (LRW)
Descriptors: Annotated Bibliographies, Check Lists, Computer Software, Creative Activities
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Ehrmann, Stephen C.; Balestri, Diane – Machine-Mediated Learning, 1987
Describes ways in which computers are used to help undergraduates learn through designing, i.e., various creative activities. Highlights include projects sponsored by the Fund for the Improvement of Postsecondary Education (FIPSE) and the FIPSE Technology Study Group (FTSG), the importance of design in curriculum, and problems with teaching and…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Computer Software
Frase, Lawrence T. – Journal of Computer-Based Instruction, 1984
Outlines elements of instruction--knowledge, information, action--and describes each in the context of writing instruction, reviews writing research, and uses these components of instruction to explore possibilities for automated writing instruction. The Writer's Workbench language analysis programs are used to illustrate major points. Program…
Descriptors: Computer Assisted Instruction, Computer Software, Course Objectives, Creative Activities