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Torrez, Alex E.; Kritsonis, William A. – Online Submission, 2008
This article clearly defines the three crucial pre-implementation principles to maximize the success of Smaller Learning Communities (SLC) in large high schools. Establishing clear understanding for the need of the SLC initiative is the first of these principles. Long term commitment to a sustained plan for relevant SLC professional learning…
Descriptors: Educational Change, Administrative Principles, Design Requirements, Learning Resources Centers

Kozma, Robert – Educational Technology Research and Development, 2000
Addresses the importance of research and development in the field of educational technology, based on reflections of previous articles and a symposium. Highlights include the centrality of design; the enabling capabilities of technology; collaboration; scaling up of projects; the use of alternative research methodologies; and instructional systems…
Descriptors: Cooperation, Design Requirements, Educational Technology, Research and Development
Amory, Alan – Educational Technology Research and Development, 2007
Complex computer and video games may provide a vehicle, based on appropriate theoretical concepts, to transform the educational landscape. Building on the original game object model (GOM) a new more detailed model is developed to support concepts that educational computer games should: be relevant, explorative, emotive, engaging, and include…
Descriptors: Video Games, Educational Games, Game Theory, Design Requirements

Shute, Valerie J.; Regian, J. Wesley – Journal of Artificial Intelligence in Education, 1993
Discussion of intelligent tutoring systems (ITS) focuses on what is required to evaluate the efficacy of an ITS. Research and development aspects of ITS are examined; and seven main principles that may be used to design, plan, and implement an effective ITS evaluation are described. (Contains 40 references.) (LRW)
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Design Requirements, Evaluation Methods

Bader, Gail; Nyce, James M. – Journal of Computer Documentation, 1998
Argues that there is a fundamental gap between the knowledge that the information systems development community values and that which cultural analysis yields. Suggests that developers, rather than trying to explain social behavior and knowledge with rules, should be concerned with the production of contesting rules and what the production tells…
Descriptors: Computer Software Development, Computer System Design, Design Requirements, Designers

Bowker, Geoffrey C.; Dillon, Andrew; Rosson, Mary Beth; Simonsen, Jesper; Kensing, Finn – Journal of Computer Documentation, 1998
Four articles respond to the Bader and Nyce position that it is unlikely cultural analysis will become a routine tool for information systems developers with these arguments: ethnographic work can aid software development; the problem lies with inappropriate application of social science methods; the problem is technique, not fundamentals; and…
Descriptors: Computer Software Development, Computer System Design, Design Requirements, Designers