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American Journal of Distance Education, 2011
Larry Johnson has been the CEO of the New Media Consortium (NMC) for nearly a decade, and he has worked in higher education for more than twenty-five years. Before joining NMC, he served in roles that include faculty member, dean, provost, and president. In this interview, he talks about the position of NMC in distance education and the challenges…
Descriptors: Distance Education, Administrators, Interviews, Consortia
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Thomas, Herbert – British Journal of Educational Technology, 2010
Traditionally, at least according to popular wisdom, learning took place in venues that were custom-designed for the purpose. The purpose, given the evidence of the artefacts with which we are confronted, seems to have been the educational equivalent of the production line that so succinctly characterised the industrialisation of society. One…
Descriptors: Educational Change, Educational Principles, Educational Philosophy, Epistemology
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Bell, David – British Journal of Educational Technology, 2009
There is currently widespread interest in exploring the opportunities to develop learning that can be delivered in three-dimensional multiuser virtual environments (3-D MUVEs). In this paper, I argue for the need to conduct research into the emerging cultures of use in 3-D MUVEs, focussing on the example of Second Life. Drawing on social and…
Descriptors: Social Systems, Educational Research, Research Needs, Cultural Context
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van Joolingen, Wouter R.; de Jong, Ton – Computers and Education, 1992
Discussion of computer simulations as a form of computer-assisted learning (CAL) focuses on a framework for domain representation for an Intelligent Simulation Learning Environment (ISLE). Topics discussed include knowledge related to computer simulations; formalization of domain knowledge; and the conceptual domain model. (19 references) (LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Discovery Learning, Educational Environment
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Jordan, Geoff – Simulation & Gaming, 1992
Examines how computer-based simulations can best be exploited for computer-assisted language learning. Three learning environments are discussed: (1) the classroom, (2) a computer lab, and (3) self-access. Various types of computer-based simulations are described, including sports, adventure games, management of resources, and branching stories.…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Simulation, Computer Software
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de Jong, Ton – Education and Computing, 1991
Discusses the use of computer simulations in an instructional context and emphasizes the need for learner support. The SIMULATE project (Simulation Authoring Tools Environment) is described, the concept of intelligent simulation learning environments (ISLEs) is explained, and a conceptual framework for articles included in this issue is presented.…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Simulation, Courseware
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Enkenberg, Jorma – Computers and Education, 1994
Discussion of how to teach thinking and problem-solving skills focuses on a study of seventh graders that attempted to convey expertlike behavior using LEGOLogo to explain how a washing machine operates. Topics addressed include concept representation and mental models; cognitive apprenticeship; and LEGOTClogo as a learning environment. (Contains…
Descriptors: Computer Assisted Instruction, Computer Simulation, Educational Environment, Grade 7
Li, Rengen – Educational Technology, 1993
Discusses computer-based training (CBT) methods that emphasize an interactive learning environment but do not require video. Topics addressed include cognitive processes; different levels of interaction, including simulation or problem solving; the use of icons and buttons; hypertext; differences in learning styles; and thought-provoking…
Descriptors: Cognitive Processes, Cognitive Style, Computer Assisted Instruction, Computer Simulation
Campbell, Robert; Monson, David – Educational Technology, 1994
Explains goal-based scenario (GBS) learning environments. Topics discussed include defining educational requirements; characteristics of a GBS, including hardware and software; an example of a GBS currently in operation to teach client consulting skills, including user reactions; assessing learning; the use of simulation; and the roles of the…
Descriptors: Business Administration Education, Computer Assisted Instruction, Computer Simulation, Consultants
Ullmer, Eldon J. – 1992
This paper considers the technological aspects of learning environment analysis in the instructional development process. Characteristics of a technology-based learning environment are discussed, and old and new models of technology and learning are examined. The connection between technology and cognition is addressed, and the importance of…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Development, Courseware
Ferrington, Gary; Loge, Kenneth – Computing Teacher, 1992
Discusses virtual reality (VR) technology and its possible uses in military training, medical education, industrial design and development, the media industry, and education. Three primary applications of VR in the learning process--visualization, simulation, and construction of virtual worlds--are described, and pedagogical and moral issues are…
Descriptors: Computer Assisted Instruction, Computer Simulation, Educational Environment, Educational Technology
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Newman, Denis; And Others – Interactive Learning Environments, 1993
Discusses the integration of technology into the curriculum and how to design an interactive technological learning environment based on the concept of scientific sense-making. Highlights include the importance of sense-making in science education and an experiment on curriculum design for a fifth- to sixth-grade unit on seasonal change. (Contains…
Descriptors: Computer Assisted Instruction, Computer Networks, Computer Simulation, Curriculum Development
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Simonson, Michael R., Ed.; Jurasek, Karen A., Ed. – Association for Educational Communications and Technology, 1992
The papers in this collection of 71 individual papers and 3 symposiums represent some of the most current thinking in educational communications and technology. For the first time, a selected number of development papers sponsored by the Division for Instructional Development are included. Topics discussed include the effects of various conditions…
Descriptors: Adoption (Ideas), Attitudes, Cognitive Processes, Computer Assisted Instruction