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Suzuki, Yuichi; Nakata, Tatsuya; Dekeyser, Robert – Modern Language Journal, 2020
In the coda chapter of the special issue on second language (L2) practice and cognitive psychology, we proposed a theoretical framework for optimizing and researching L2 practice (Suzuki, Nakata, & DeKeyser, 2019). Rogers and Leow's commentary (2020) raised three potential issues regarding this framework, and the present response article aims…
Descriptors: Second Language Learning, Second Language Instruction, Cognitive Psychology, Learning Processes
Biles, Melissa – Cultural Studies of Science Education, 2012
This response to Leah A. Bricker and Phillip Bell's paper, "GodMode is his video game name", examines their assertion that the social nexus of gaming practices is an important factor to consider for those looking to design STEM video games. I propose that we need to go beyond the investigation into which aspects of games play a role in learning,…
Descriptors: Video Games, Social Environment, Learning Processes, STEM Education
Siegel, Martin A. – Educational Technology, 1994
Provides an overview of this special issue that addresses the possibilities and implications of electronic publishing and information dissemination as key components of effective education. Highlights include the theory and framework of electronic publishing; differences between electronic text and print; development of new educational materials;…
Descriptors: Educational Technology, Electronic Publishing, Information Dissemination, Intermode Differences
Hillinger, Michael L. – Training and Development, 1997
Ways to redesign training material using truly new multimedia capabilities include integrated formats; user-oriented flexibility; reality-based interactivity; and making connections among text to text, graphics, audio, and video to create more lively instruction. (JOW)
Descriptors: Adult Education, Educational Technology, Instructional Design, Material Development
Dede, Christopher J. – Educational Technology, 1992
Describes two stages of potential development that could make multimedia the core of an information infrastructure for educational reform: (1) incorporating hypermedia to enable knowledge construction by learners; and (2) using visualization and virtual communities to create artificial worlds. (16 references) (MES)
Descriptors: Cognitive Structures, Educational Technology, Futures (of Society), Hypermedia

Schwartz, Judah L. – Journal of Science Education and Technology, 1997
Explores issues in designing multimedia for educational purposes including the salience of the voice of the author, the balance between the seductive nature of the medium and the substantive content of the message, and the way in which navigational tools either promote or constrain the learning and teaching of the content. (Author/JRH)
Descriptors: Educational Strategies, Educational Technology, Elementary Secondary Education, Instructional Materials
Ehrlich, Diane; Reynolds, Lynne – Interactive Learning International, 1992
Presents a decision model for multimedia design that includes eight components: needs and goals, learner characteristics, topics/tasks, objectives, performance assessment, instructional activities, media/delivery systems, and resources. A checklist for multimedia design and a project task timeline are included. Potential impacts of multimedia on…
Descriptors: Check Lists, Decision Making, Educational Technology, Instructional Design
Misanchuk, Earl R. – 1987
Arguing that the history of the field of educational technology has been one of glorious promises, many of them only partially fulfilled, this paper presents the premise that desktop publishing (DTP) is just another production fad that will have little lasting effect on the quality of education. Potential benefits of DTP are described as: (1)…
Descriptors: Costs, Educational History, Educational Technology, Electronic Publishing

Joughin, Gordon; Johnston, Sue – Distance Education, 1994
Discussion of instructional design in distance education focuses on a collaborative process of preparing course materials for a distance education course on curriculum at Queensland University (Australia). The viewpoints of the instructional designer and the teacher are examined throughout the course development process. (Contains 31 references.)…
Descriptors: Collaborative Writing, Distance Education, Educational Cooperation, Educational Technology

Kameenui, Edward J.; And Others – LD Forum, 1996
This article urges establishment of an infrastructure to promote reform in the design, adoption, selection, and implementation of high quality commercial technology, media, and materials (TMM) to benefit all students, especially students identified as learning disabled. Four "brutal" market realities suggest that the emphasis must be on quality…
Descriptors: Educational Media, Educational Technology, Elementary Secondary Education, Instructional Materials
Hungarian National Commission for UNESCO, Budapest. – 1981
This document provides summaries of the conference organization, opening speeches, election of the chairperson, 4 presented papers and 11 contributions, conclusions, and recommendations. The following papers are presented in full in the appendix: (1) "Design and Production of Educational Materials for the Modernization of Teacher Training in…
Descriptors: Audiovisual Aids, Educational Technology, Educational Television, Foreign Countries
Flouris, George – Educational Technology, 1989
Presents an instructional design model for software that was developed to increase the effectiveness of computer-assisted instruction in the classroom. The importance of basing the design of instructional materials on valid learning theories is discussed, and efforts to increase the effectiveness of instructional software are described. (39…
Descriptors: Computer Assisted Instruction, Courseware, Educational Technology, Flow Charts
Hunter, Peggi E. – Performance and Instruction, 1990
Discussion of the benefits and limitations of educational video (EV) emphasizes qualities that should be considered at the scriptwriting stage. Topics discussed include the ability to transcend time and space; attention manipulation; special effects, such as graphics and animation; cost benefits; opportunities for independent learning; and lack of…
Descriptors: Attention Control, Cost Effectiveness, Educational Technology, Feedback

Thomas, Keith J.; And Others – 1984
This extensive review of research on the development of print materials covers text readability, structure of the prose, and organizational and format features of the text. Practical guidelines for developing textual materials that can be supported by empirical research are also presented. Conclusions are then drawn from the literature, and areas…
Descriptors: Educational Technology, Flow Charts, Guidelines, Instructional Development
Akinyemi, Kunle – Media in Education and Development, 1987
Discussion of low-cost educational technology in developing nations focuses on Nigerian experiences with using exhibitions to promote the use of inexpensive instructional materials. A systems approach to instructional material development is described, and a model used to develop low-cost educational aids in student teacher courses is explained.…
Descriptors: Cost Effectiveness, Developing Nations, Educational Technology, Exhibits