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Boyle, Tom; And Others – Computers and Education, 1994
Describes the design, implementation, and evaluation of a computer-assisted learning (CAL) package called CLEM (CORE Learning Environment for Modula-2) that was developed in Great Britain for teaching the Modula-2 programming language to first-year college students. Topics discussed include interactivity, flexibility, ease of use, student…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Science Education, Computer System Design

Barja, Maria L.; And Others – Information Systems, 1995
Presents the design and implementation of a deductive object-oriented database which is built upon a formally defined data model that uses two languages: an imperative programming language called ROCK (Rule Object Computation Kernel), and a logic language called ROLL (Rule Object Logic Language). (LRW)
Descriptors: Database Design, Databases, Deduction, Evaluation Methods

Lovelace, Valeria O.; And Others – Journal of Educational Television, 1994
Describes a four-year race relations curriculum developed by "Sesame Street" Research at Children's Television Workshop that was designed to be more explicit about physical and cultural differences and to encourage friendship between people of different races and cultures. Notes on the discussion following this presentation are included.…
Descriptors: Childrens Television, Cultural Differences, Cultural Interrelationships, Discussion
Campbell, J. Olin; Gibbons, Andrew S. – Journal of Instruction Delivery Systems, 1994
Discusses the use of simulations in education and suggests ways in which they can be made more cost effective. Highlights include electronic performance support systems; smart tools; examples of the use of simulations in an electronics laboratory and for interpersonal problem-solving skills; and computer-aided instructional design. (Contains 11…
Descriptors: Authoring Aids (Programming), Computer Assisted Design, Cost Effectiveness, Electronics

Guzdial, Mark – Interactive Learning Environments, 1994
Discussion of the use of programming as a learning activity focuses on software-realized scaffolding. Emile, software that facilitates programming for modeling and simulation in physics, is described, and results of an evaluation of the use of Emile with high school students are reported. (Contains 95 references.) (LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Courseware, Evaluation Methods
Soep, Elisabeth – Phi Delta Kappan, 2005
Educational researchers have paid little attention to "critique"--an activity young artists routinely use to assess and advance their creative projects. It is an activity from which they have a lot to learn, particularly in the context of community-based arts collaboratives. In school classrooms where teachers emphasize group projects…
Descriptors: Young Adults, Standardized Tests, Educational Researchers, Evaluation Methods