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Thiagarajan, Sivasailam – Performance and Instruction, 1988
Describes interactive games that can be used to encourage students to complete reading assignments, and gives suggestions for improving the usefulness of readings. The games emphasize instructional objectives including verbal fluency, recall of facts, perceiving important points, summarizing, heuristics, debating, and tutorial support. (LRW)
Descriptors: Debate, Educational Games, Educational Strategies, Heuristics