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Kok, Ayse – Online Submission, 2008
With the rapid advances in technology, several online learning tools come onto the stage. Being an online learning delivery tool to support a full range of teaching and learning activities conducted by educational institutions Moodle facilitates online content creation and collaboration by entailing various social and communication tools that…
Descriptors: Constructivism (Learning), Discussion Groups, Foreign Countries, Educational Experience
Kratter, Tzilla – English Teachers' Journal (Israel), 1993
A brief overview considers the main issues of computer use in the English-as-a-Second-Language class--getting started with an appropriate program, modifying the programs for students, planning lessons, and future possibilities. (six references) (CNP)
Descriptors: Computer Assisted Instruction, Computer Software, English (Second Language), Language Teachers
Peer reviewed Peer reviewed
Davies, Ted; Williamson, Rodney – Canadian Modern Language Review, 1998
Reflects critically on pedagogical issues in the production of computer-assisted language learning (CALL) courseware and ways CALL has affected the practice of language learning. Concludes that if CALL is to reach full potential, it must be more than a simple medium of information; it should provide a teaching/learning process, with the real…
Descriptors: Classroom Techniques, Computer Assisted Instruction, Computer Software Development, Courseware
Ng, K. L. Evelyn – 1984
Intended for language teachers who wish to learn how to program a computer to develop instructional materials, this paper specifically recommends the LOGO programming language for their needs. The core of the article consists of program examples and suggested activities in acquiring basic LOGO programming concepts, but it also includes a rationale…
Descriptors: Authoring Aids (Programing), Computer Literacy, Computer Software, Elementary Secondary Education
Eastment, David – 1986
Despite the evolution of software for computer-assisted language learning (CALL), teacher resistance remains high. Early software for language instruction was almost exclusively designed for drill and practice. That approach was later replaced by a model in which the computer provided a stimulus for students, most often as a partner in games.…
Descriptors: College Students, Computer Assisted Instruction, Computer Software, Courseware