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Hon, David – Performance and Instruction, 1983
Argues that factors that create a feeling of interactivity in the human situation--response time, spontaneity, lack of distractors--should be included as prime elements in the design of human/machine systems, e.g., computer assisted instruction and interactive video. A computer/videodisc learning system for cardio-pulmonary resuscitation and its…
Descriptors: Behavior Patterns, Computer Programs, Design Preferences, Human Relations
Elson, Ila J. – Videodisc and Optical Disc, 1984
Brief description of videotex systems is followed by recommendations for the design of database structure, command language, and screen format. How users search through the database is described and evaluations of the underlying tree structure are reviewed. Information sources on other aspects of videotex besides usability are listed. (MBR)
Descriptors: Computer Software, Databases, Design Preferences, Display Systems
Henderson, Catherine – 1984
This paper reviews briefly the essential characteristics of both invitational education and computer assisted instruction (CAI) and the ways in which coordination of these two models can produce stimulating and valuable educational experiences for students. A matrix illustrates the characteristics of CAI which can support the major values of…
Descriptors: Computer Assisted Instruction, Courseware, Design Preferences, Guidelines
Peer reviewed Peer reviewed
England, Elaine – CALICO Journal, 1984
Suggests that insights from other disciplines be considered when evaluating computer-assisted language instruction materials. Issues which need to be considered when evaluating these materials include: design issues, user-machine interfacing, support documentation, screen layout, color and animation, and restricted visual display capacity. (SED)
Descriptors: Animation, Authoring Aids (Programing), Color, Computer Assisted Instruction
Peer reviewed Peer reviewed
McCann, Patrick H. – Computers and Education, 1983
Discusses the design and development of the user-computer interface in terms of the personal computer user's psychological needs and physical, perceptual, and conceptual contact with the system. Principles for the development of a user-system dialog that meets the requirements of transparency and visibility are suggested. Twenty-six references are…
Descriptors: Behavior Patterns, Computer Science, Design Preferences, Design Requirements