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Luebbe, Richard L.; Finch, Byron J. – Journal of Education for Business, 1989
Advocates using an end-user approach to microcomputers in production/operations management. This approach requires the student to design and create spreadsheet models to solve problems, enhancing subject area knowledge, creativity, and problem-solving and computer skills. (SK)
Descriptors: Business Administration Education, Discovery Learning, Higher Education, Management Information Systems
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Thavikulwat, Precha – Simulation and Games, 1988
Discussion of educational games that can be configured to accommodate changes in the structure of the game focuses on MANAGEMENT 500, a microcomputer-controlled prototype business simulation game. Three modes of learning that can be emphasized through a configurable simulation game are explained: learning by discovery, by perseverance, and by…
Descriptors: Business, Competition, Computer Simulation, Discovery Learning
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Knight, P.; Timmins, G. – Journal of Computer Assisted Learning, 1986
Discusses advantages and limitations of database software in meeting the educational objectives of history instruction; reviews five currently available computer programs (FACTFILE, QUEST, QUARRY BANK 1851, Census Analysis, and Beta Base); highlights major considerations that arise in designing such programs; and describes their classroom use.…
Descriptors: Behavioral Objectives, Computer Assisted Instruction, Curriculum, Database Management Systems
Marran, James F. – Curriculum Review, 1985
Identifies William Pattison's four traditions of geography (spatial dimension, area studies, people-environment interaction, and earth science); discusses how geography instruction at secondary level has been one dimensional; describes High School Geography Project's efforts to revise geography curriculum by unifying Pattison's traditions (1960s);…
Descriptors: Change Strategies, Courseware, Curriculum Development, Discovery Learning
Levin, James A. – 1981
Computers in non-school settings, educational computer games, and education without schools are the primary topics covered in this three-section paper. The first section describes the use of personal computers in two different, non-school environments: the home and computer clubs. A "diary study" by Yaakov Kareev is summarized, in which…
Descriptors: Clubs, Computer Software, Discovery Learning, Educational Games
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Slesnick, Twila – Simulation and Games, 1983
Describes a computer curriculum for 7- to 12-year-old children which is designed to integrate the computer into multiple subject areas and stimulate the development and sharpening of critical-thinking skills. The course is divided into eight conceptual units, each containing educational computer games or simulations and some related off-line…
Descriptors: Computer Assisted Instruction, Computer Literacy, Critical Thinking, Discovery Learning
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Jungck, John R. – Teaching Education, 1991
Input from constructivist scholars and science teachers helps develop future biologists and biology teachers who better understand scientific investigation through their development and use of investigative software, as well as through laboratory and field activities. (SM)
Descriptors: Biology, Computer Uses in Education, Cooperative Learning, Courseware
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Perkins, D. N.; And Others – 1985
Under normal instructional circumstances, some youngsters learn programming in BASIC or LOGO better than others. Clinical investigations of novice programmers suggest that this happens in part because different students bring different patterns of learning to the programming context. Many students disengage from the task whenever trouble occurs,…
Descriptors: Classroom Observation Techniques, Cognitive Style, Discovery Learning, Elementary Secondary Education
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Copeland, Willis D. – History Teacher, 1985
An inquiry approach to history can be realized through the use of microcomputers. In a project at the University of California at Santa Barbara, teams of high school teachers and scholars have developed a series of computer programs whose contents are problems in U.S. history. A sample problem is described. (RM)
Descriptors: Computer Assisted Instruction, Discovery Learning, Educational History, Educational Research
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Maddux, Cleborne D. – Computers in the Schools, 1984
Discussion of Logo use to teach children computer programing covers the educational theory behind Logo, how it differs from other programing languages, its educational promise, its graphics capabilities, Logo research, and different versions available. It is argued that educational computing will succeed only if it provides new ways of teaching.…
Descriptors: Computer Assisted Instruction, Computer Graphics, Discovery Learning, Educational Theories
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Bransford, John D.; And Others – Peabody Journal of Education, 1986
Three general areas in which technology (microcomputers and video technology) can facilitate learning are discussed: (1) helping students develop fluency (rapid recognition of familiar patterns); (2) providing rich problem-solving contexts that invite thinking; and (3) enabling students to create products that catch the attention of their teachers…
Descriptors: Computer Assisted Instruction, Computer Software, Discovery Learning, Educational Technology
Hewett, Thomas T. – 1985
This paper describes how electronic spreadsheet simulators, originally designed to simulate and replace large paper worksheets used in accounting and financial planning, can be used to study and explore functional relationships among a number of parameters. As a way of providing a context for understanding this application of a spreadsheet…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Discovery Learning
Levin, Barbara B. – Curriculum Review, 1985
Discusses specific ways to maximize microcomputer use in elementary and secondary schools including peer tutoring, individualized feedback, cooperative and discovery learning, tournament competition, drills and practice, student developed materials, creative problem solving, creative writing, databases, keyboarding, and student software…
Descriptors: Computer Assisted Instruction, Computer Software, Databases, Discovery Learning
Majsterek, David – 1984
This paper focuses on the applications which best suit the microcomputer in an educational setting with emphasis on adapting effective pedagogical practice to the computer's programability and delivery capabilities. Discovery learning and "being told" are identified as two types of computer assisted instruction (CAI) and sample uses of…
Descriptors: Computer Assisted Instruction, Computer Software, Discovery Learning, Elementary Secondary Education