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Burg, Karen – Young Children, 1984
Describes the learning experiences of three kindergarten students, providing an account of their teacher overcoming prejudice toward computers. (BJD)
Descriptors: Anxiety, Discovery Processes, Learning Activities, Learning Motivation

Perkins, D. N.; And Others – 1985
Under normal instructional circumstances, some youngsters learn programming in BASIC or LOGO better than others. Clinical investigations of novice programmers suggest that this happens in part because different students bring different patterns of learning to the programming context. Many students disengage from the task whenever trouble occurs,…
Descriptors: Classroom Observation Techniques, Cognitive Style, Discovery Learning, Elementary Secondary Education
Driskell, James E.; Dwyer, Daniel J. – Educational Technology, 1984
Examines advantages of using videogame format for training, including practicality, relatively inexpensive hardware, ability to use multi-purpose software modules, motivational advantages of increased student interest and instructional effectiveness, and instructional features such as the adaptive interactive nature of videogames. An example of a…
Descriptors: Computer Assisted Instruction, Definitions, Educational Games, Epistemology
Sheckley, Barry G. – New Directions for Continuing Education, 1986
This article provides a synthesis of viewpoints expressed in the preceding articles, with particular regard for the three principal uses of the personal computer in continuing education. The author looks at concepts of teaching and learning, learner autonomy, and the diverse opportunities the personal computer provides for continuing education.…
Descriptors: Adult Education, Adult Learning, Continuing Education, Educational Opportunities

Bransford, John D.; And Others – Peabody Journal of Education, 1986
Three general areas in which technology (microcomputers and video technology) can facilitate learning are discussed: (1) helping students develop fluency (rapid recognition of familiar patterns); (2) providing rich problem-solving contexts that invite thinking; and (3) enabling students to create products that catch the attention of their teachers…
Descriptors: Computer Assisted Instruction, Computer Software, Discovery Learning, Educational Technology
Hopkins, Jeri – Computing Teacher, 1986
Presents floor plans and activity schedules for primary grade, middle grade, and secondary school classrooms as a guide for teachers who wish to maximize access to classroom microcomputers through the use of small interactive learning centers. (MBR)
Descriptors: Classroom Design, Elementary Secondary Education, Furniture Arrangement, Group Activities
McCabe, Deborah – Academic Therapy, 1983
Computer programers need to understand educational theory about how children learn in order to devise software that will incorporate a multisensory approach for students' unique learning styles. (CL)
Descriptors: Cognitive Style, Computer Assisted Instruction, Computer Programs, Elementary Secondary Education

Thavikulwat, Precha – Simulation and Games, 1988
Discussion of educational games that can be configured to accommodate changes in the structure of the game focuses on MANAGEMENT 500, a microcomputer-controlled prototype business simulation game. Three modes of learning that can be emphasized through a configurable simulation game are explained: learning by discovery, by perseverance, and by…
Descriptors: Business, Competition, Computer Simulation, Discovery Learning
Majsterek, David – 1984
This paper focuses on the applications which best suit the microcomputer in an educational setting with emphasis on adapting effective pedagogical practice to the computer's programability and delivery capabilities. Discovery learning and "being told" are identified as two types of computer assisted instruction (CAI) and sample uses of…
Descriptors: Computer Assisted Instruction, Computer Software, Discovery Learning, Elementary Secondary Education
Hiscox, Michael D. – 1981
This paper argues that the most important role the intelligent videodisc can fulfill is to provide a mechanism for effectively integrating testing and instruction. This integration will produce at least four important benefits: (1) increased learning by the student, (2) more interesting instructional materials, (3) gains in the efficiency of…
Descriptors: Computer Assisted Testing, Diagnostic Teaching, Individual Differences, Instructional Design
Heermann, Barry – New Directions for Continuing Education, 1986
Explores the primary strategies for using personal computers in continuing education. It provides a cursory review of several major developments in computer technology, continuing education's response, and several observations about the possibilities for adult learners equipped with personal computers. (CT)
Descriptors: Adult Education, Adult Educators, Adult Learning, Computer Literacy
Piemonte, Charles – Curriculum Review, 1983
Describes a new theoretical model of the learning process produced by the computer's strict reliance on procedure and its unique methods for managing data. The implications of this model for mathematics learning are illustrated through an experimental paradigm comparing the problem-solving skills of an expert and a novice. (MBR)
Descriptors: Cognitive Processes, Epistemology, Geometry, Learning Processes
Anderson-Inman, Lynne – Computing Teacher, 1989
Describes the use of hypertext to enhance the study process by linking related information together. Types of links used in hypertext documents are explained, exploratory hypertext systems are discussed, principles of effective studying are reviewed, and three specific hypertext systems are described as examples of how to enhance student learning.…
Descriptors: Computer Assisted Instruction, Computer Software, Information Utilization, Instructional Innovation
Epstein, Julia L. – 1984
The pedagogical and theoretical questions raised by the notion of using microcomputers in the teaching of literature are covered in this report, rather than the current state of computer use in the classroom. In part, the report formulates basic premises that underly what teachers do in literature classrooms and asks what skills, concepts, and…
Descriptors: Computer Assisted Instruction, Educational Philosophy, English Instruction, Higher Education
Levin, James A. – 1981
Computers in non-school settings, educational computer games, and education without schools are the primary topics covered in this three-section paper. The first section describes the use of personal computers in two different, non-school environments: the home and computer clubs. A "diary study" by Yaakov Kareev is summarized, in which…
Descriptors: Clubs, Computer Software, Discovery Learning, Educational Games