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Bowers, Dennis – Educational Technology, 1989
Discusses the value of creating design documentation for computer software so that it may serve as a model for similar design efforts. Components of the software design document are described, including program flowcharts, graphic representation of screen displays, storyboards, and evaluation procedures. An example is given using HyperCard. (three…
Descriptors: Computer Graphics, Computer Software, Evaluation Methods, Flow Charts

Search, Patricia – Technical Communication: Journal of the Society for Technical Communication, 1993
Discusses how advancements in computer graphics technology, especially hypermedia, are changing the language of visual communication and defining multidimensional communication models that require new perspectives in information design. Suggests that an understanding of these new communication models can be enhanced by examining works of…
Descriptors: Computer Graphics, Hypermedia, Information Technology, Models
Amory, Alan – Educational Technology Research and Development, 2007
Complex computer and video games may provide a vehicle, based on appropriate theoretical concepts, to transform the educational landscape. Building on the original game object model (GOM) a new more detailed model is developed to support concepts that educational computer games should: be relevant, explorative, emotive, engaging, and include…
Descriptors: Video Games, Educational Games, Game Theory, Design Requirements

Munro, Allen; Towne, Douglas M. – Educational Technology, Research and Development, 1992
Discusses model-based simulation for training, explains an object-oriented approach, and describes RAPIDS, an authoring system for the production of interactive graphical models and instruction based on those models. Highlights include intelligent tutoring systems; transaction shells; tools for authoring models; and a course on retinal information…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Graphics, Computer Simulation

Aboud, M.; And Others – Information Processing and Management, 1993
Presents an information systems navigation approach using a combination of functionalities encountered in classification processes, Hypertext systems, and information retrieval systems. The first version of the SYRIUS system is described, with emphasis on the user's graphic interface which integrates these functionalities. (26 references) (EA)
Descriptors: Classification, Computer Graphics, Computer System Design, Hypermedia
Hay, Kenneth – Educational Media and Technology Yearbook, 2000
Provides a profile of the career of John Belland and his work in instructional technology. Highlights include his educational background, teaching experience in higher education, work in learning with 3D computer-generated animation, alternative paradigms of instructional design, and ideas of postmodernism. (LRW)
Descriptors: Computer Graphics, Educational Background, Educational Technology, Higher Education
von Wodtke, Mark – School Library Media Annual (SLMA), 1994
Presents concepts from von Wodtke's book, "Mind over Media," to suggest ways to teach thinking skills important for the electronic information age. Topics covered include how to use media interactively, navigating information environments, developing cognitive maps of media space, visualization, creative thinking, and collaboration. (KRN)
Descriptors: Cognitive Mapping, Computer Graphics, Concept Teaching, Cooperation
Simcox, William – 1981
This investigation of the encoding features of graphs begins with a description of a cognitive framework which allows designers to factor into the process of designing displays how people interpret the information found and what display properties are responsible for this interpretation. The framework also provides a performance measure for use in…
Descriptors: Cognitive Processes, Computer Graphics, Design Requirements, Display Aids

Anderssen, E. C.; von Solms, S. H. – Computers and Education, 1988
Presents a computer-aided instruction model that uses the simulation of field battles to analyze the dynamic interrelationship of space and time in historical events. Implementation of the model is briefly discussed, and possible enhancements and applications for other areas are described. (Author/LRW)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, History

Towne, Douglas M.; And Others – Interactive Learning Environments, 1990
Explains the Intelligent Maintenance Training System that allows a nonprogramming subject matter expert to produce an interactive graphical model of a complex device for computer simulation. Previous simulation-based training systems are reviewed; simulation algorithms are described; and the student interface is discussed. (Contains 24…
Descriptors: Algorithms, Artificial Intelligence, Authoring Aids (Programming), Computer Assisted Instruction
Goldstein, Ira P.; Miller, Mark L. – 1976
The application of artificial intelligence (AI) techniques to the design of personal learning environments is an enterprise of both theoretical and practical interest. In the short term, the process of developing and testing intelligent tutoring programs serves as a new experimental vehicle for exploring alternative cognitive and pedagogical…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Graphics, Computer Programs

Hughes, David R. – Internet Research, 1993
Describes a cost-effective model for public elementary and secondary school educational networking that is based on linking local computer bulletin boards at the school level with the Internet. Highlights include various communications protocols; graphics; teacher training and administrative support; library resources; public readiness; and cost…
Descriptors: Administrators, Computer Graphics, Cost Effectiveness, Cost Estimates
Smith, Alan D. – 1984
There are increasing numbers of commercially available computer graphics packages, both in terms of hardware and software, that can be utilized by instructors, practitioners, and students of education. With the proliferation of low-cost graphic terminals, time-sharing capabilities, and recent advances in mini- and microcomputers, computer graphics…
Descriptors: Business Administration Education, Computer Graphics, Computer Software, Data Analysis
Louie, Steven; Rubeck, Robert F. – Academic Computing, 1989
Discusses the use of hypertext for publishing and other document control activities in higher education. Topics discussed include a model of hypertext, called GUIDE, that is used at the University of Arizona Medical School; the increase in the number of scholarly publications; courseware development by faculty; and artificial intelligence. (LRW)
Descriptors: Artificial Intelligence, Authoring Aids (Programing), Computer Assisted Instruction, Computer Graphics

Scardamalia, M.; And Others – Interactive Learning Environments, 1992
Presents results from elementary school classroom uses of the Computer Supported Integrated Learning Environments (CSILE) software that stores student productions, including text and graphics, in one database to which all users have simultaneous access. Educational uses, effects, and outcomes of CSILE are described; and knowledge construction is…
Descriptors: Academic Achievement, Classroom Observation Techniques, Comparative Analysis, Computer Assisted Instruction
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