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Ghaffarzadegan, Navid; Stewart, Thomas R. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2011
Elwin, Juslin, Olsson, and Enkvist (2007) and Henriksson, Elwin, and Juslin (2010) offered the constructivist coding hypothesis to describe how people code the outcomes of their decisions when availability of feedback is conditional on the decision. They provided empirical evidence only for the 0.5 base rate condition. This commentary argues that…
Descriptors: Decision Making, Feedback (Response), Constructivism (Learning), Hypothesis Testing
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Cotton, Samuel E. – Technology Teacher, 2002
Many problem-solving activities include mathematical principles but students do not use them during the design and experimentation phases before creating a prototype or product. Restricting the amount and/or type of materials available to students will require them to calculate and requisition the materials needed. (JOW)
Descriptors: Design, Mathematics, Prediction, Problem Solving
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Teach, Richard D. – Simulation and Games, 1990
Discussion of the use of business simulations in the classroom focuses on performance measurement and evaluation of managerial potential of individual players. The use of profit figures as a performance measure is examined, problems with evaluation by profits are described, and the use of forecasts and estimates as alternative evaluation criteria…
Descriptors: Business Administration Education, Evaluation Criteria, Evaluation Problems, Higher Education
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Fisher, Francis Dummer – Change, 1987
New information technology promises greatly improved education and might increase speed, mastery, and independence in learning. Much of what is now taught in college could be learned earlier, later, and elsewhere. Eliminating the geographic imperative of education, financing new forms of higher learning, and future institutions are discussed. (MLW)
Descriptors: Educational Finance, Futures (of Society), Higher Education, Individualized Instruction
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Klabbers, Jan H. G. – Simulation and Games, 1985
Links forecasting and planning with policymaking in social and societal systems and presents a planning and forecasting methods taxonomy which combines with policymaking and interactive simulation as an inquiry method for planning. A case study of university manpower development illustrating interactive simulation/gaming and its potentials for…
Descriptors: Case Studies, Classification, Computer Simulation, Decision Making
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Caulkins, Jonathan P. – Journal of Policy Analysis and Management, 2002
In this article, the author discusses the use in policy analysis of models that incorporate uncertainty. He believes that all models should consider incorporating uncertainty, but that at the same time it is important to understand that sampling variability is not usually the dominant driver of uncertainty in policy analyses. He also argues that…
Descriptors: Statistical Inference, Models, Policy Analysis, Sampling
Masland, Andrew T. – 1982
The importance of myth and ritual in understanding the use of computer simulators in higher education is considered. Myths are commonly held beliefs that maintain social solidarity and reduce ambiguity; rituals serve a similar function, but they involve actions in addition to words. Examples of common myths and rituals are used to illustrate the…
Descriptors: Attitudes, College Administration, College Planning, Computer Oriented Programs