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Showing 1 to 15 of 16 results Save | Export
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Green, Brent A.; Lung, Ying Suet Michelle – Language Assessment Quarterly, 2021
In this commentary, we describe the English language placement adaptations we were required to make due to the world-wide COVID-19 pandemic. It includes a brief description of our placement test battery which was adapted to address our institution's move to a remote teaching/learning mode. A discussion of the major challenges we experienced, their…
Descriptors: Student Placement, Language Tests, Second Language Learning, Second Language Instruction
Kirschenbaum, Matthew – Chronicle of Higher Education, 2009
The author advocates that humanities scholars should seek and study programming languages. He believes that, increasingly, an appreciation of how complex ideas can be imagined and expressed as a set of formal procedures--rules, models, algorithms--in the virtual space of a computer will be an essential element of a humanities education. Students…
Descriptors: Programming Languages, Student Motivation, Artificial Intelligence, Computer Mediated Communication
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Ecke, Peter – Unterrichtspraxis/Teaching German, 2000
Illustrates the potential of simulation techniques for the teaching of German as a foreign language at the beginner's level. Reviews arguments for the use of simulations in language teaching, suggests a step-by-step procedure for using simulations, and presents a set of ready-to-apply simulation scripts on the topic of eating and drinking in a…
Descriptors: German, Graduate Study, Introductory Courses, Second Language Instruction
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Crookall, David – ELT Journal, 1984
Argues that using simulations designed for purposes other than teaching English as a foreign language offers a way to enlist full participation on a "language-generating" activity, thereby encouraging language acquisition as opposed to learning. Gives an example of one such simulation with a set of guidelines for running it. (SED)
Descriptors: English (Second Language), Problem Solving, Second Language Instruction, Second Language Learning
Saunders, Danny; Crookall, David – Simulation/Games for Learning, 1985
Discusses some basic theoretical perspectives in second-language learning and draws tentative links with underlying themes and processes in simulation gaming. It is argued that the application of simulation gaming to second-language learning encourages learners to play with language symbols and enjoy themselves while learning. (Author/MBR)
Descriptors: Educational Games, Instructional Design, Play, Second Language Learning
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Wilks, Clarissa; Meara, Paul; Wolter, Brent – Second Language Research, 2005
This article explores some critical methodological and theoretical issues that emerge from recent research into word association behaviour in second language (L2) learners. The studies that we discuss here all use computer simulations as a tool to investigate L2 lexical networks, and to compare these networks with those of first language (L1)…
Descriptors: Second Language Learning, Computer Simulation, Research Methodology, Native Speakers
Coleman, D. Wells – Simulation/Games for Learning, 1988
Addresses the potential of conversational simulations for computer-assisted language learning (CALL) and reasons why this potential is largely untapped. Topics discussed include artificial intelligence; microworlds; parsing; realism versus reality in computer software; intelligent tutoring systems; and criteria to clarify what kinds of CALL…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Simulation, Conversational Language Courses
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Ellis, Nick – Annual Review of Applied Linguistics, 1999
Defines cognitive approaches to second-language acquisition research first in terms of goals and theoretical orientations, next, in terms of its methods (observations, experimentation, simulation), and last, in terms of its applications. (Author/VWL)
Descriptors: Cognitive Processes, Computational Linguistics, Databases, Language Acquisition
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Jones, Glyn – Simulation & Gaming, 1991
Discussion of design principles in creating interactive video simulations for second-language learning focuses on two interactive video simulations on the Eurocentres Videodisc (ECVD). Four design principles are explained, instructional procedures involved in the ECVD are described, and learners' reactions are discussed. (four references) (LRW)
Descriptors: Computer Assisted Instruction, Design Requirements, Foreign Countries, Instructional Design
Borg, Paul; Humphries, Richard – Forum, 2000
Describes a learner-generated learning plan. The content of the program comprises two phases: student as editor/publisher in which learners create their own course text based upon selections of already-published materials; and students as author/publisher, in which learners use a publication-house simulation to develop, organize, investigate,…
Descriptors: English (Second Language), Instructional Materials, Second Language Instruction, Second Language Learning
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Harper, Sandra N. – System, 1985
Simulation activities provide opportunities to focus on the individual's contribution, encourage creativity, and build self-esteem. These activities can help develop social skills and understanding of other cultures by fostering attitudes of tolerance and sensitivity. (Examples of simulations are included.) (SED)
Descriptors: Class Activities, Communicative Competence (Languages), Educational Games, Interpersonal Competence
Ladousse, Gillian Porter – Simulation/Games for Learning, 1982
Examines some of the reasons that role playing and simulation are not heavily used as teaching techniques in language classes and discusses the need for a better understanding of the nature and scope of the techniques. Ways in which these techniques might be more fully exploited are suggested. (Author/JL)
Descriptors: Class Activities, Instructional Systems, Language Teachers, Learning Activities
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Zhang, Hang – CALICO Journal, 2002
Discusses a comprehensive approach to teaching business Chinese online that is beng developed in the language learning laboratory at the University of Illinois. The courseware consists of two complementary parts: a business Chinese workbook and a business Chinese simulation. (Author/VWL)
Descriptors: Business Communication, Chinese, Computer Assisted Instruction, Courseware
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Stockwell, Glenn – Babel: Australia, 1998
Advocates the use of simulations in second-language classrooms, examining their advantages and presenting data from a study on college students' perceptions of the effectiveness of these advantages in an advanced second-language classroom. The study indicates that students found simulations enjoyable, motivating, and effective in promoting…
Descriptors: Classroom Communication, Elementary Secondary Education, Higher Education, Japanese
de Porto, Beatriz Chelle – Forum, 1997
Proposes the use of simulations to develop oral-language skills in the English-as-a-Foreign-Language classroom. Simulations allow students to interact in meaningful and realistic contexts and generate their own discourse. (Author/VWL)
Descriptors: Classroom Communication, Classroom Techniques, English (Second Language), Foreign Countries
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