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Laffey, James – Performance Improvement Quarterly, 1995
Describes a model for dynamic electronic performance support systems based on NNAble, a system developed by the training group at Apple Computer. Principles for designing dynamic performance support are discussed, including a systems approach, performer-centered design, awareness of situated cognition, organizational memory, and technology use.…
Descriptors: Computer System Design, Models, Systems Approach, Training Methods
Raybould, Barry – Performance Improvement Quarterly, 1995
Discussion of electronic performance support systems (EPSS) focuses on performance support engineering and its role in designing performance support systems. Highlights include the organizational performance/learning cycle model; a systems approach to EPSS; computer-based training and other EPSS methodologies; and future possibilities. (LRW)
Descriptors: Computer Assisted Instruction, Computer System Design, Futures (of Society), Learning Processes
Gayeski, Diane M., Ed. – Educational Technology, 1995
Describes "DesignStation 2000," a software and hardware workbench for laptop computers for the design of learning systems that includes capabilities for needs analysis; client presentation and proposal generation; rapid prototyping of interactive media projects; collaboration and project tracking; assessment of results; and adding to a…
Descriptors: Computer System Design, Cooperation, Databases, Evaluation Methods
Peer reviewed Peer reviewed
Newman, Denis; And Others – Machine-Mediated Learning, 1989
Describes an intelligent tutoring system (ITS) that demonstrates how intelligent feedback can enhance conventional simulation-based training. An explanation is given of the Intelligent Conduct of Fire Trainer (INCOFT), which was designed to provide training exercises for soldiers operating the PATRIOT missile system, and its implications for…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer System Design, Courseware
Peer reviewed Peer reviewed
Pirolli, Peter; Russell, Daniel M. – Instructional Science, 1990
Describes the Instructional Design Environment (IDE), a hypermedia system for designing and developing instructional material, including texts, interactive video disks, and intelligent tutoring systems. Highlights include the problem-solving nature of instructional design; other computer-based systems for instructional design; and the use of IDE…
Descriptors: Computer Assisted Design, Computer System Design, Expert Systems, Hypermedia
Gustafson, Kent L.; Reeves, Thomas C. – Educational Technology, 1990
Describes a Macintosh computer-based Instructional Development Model (IDioM) that provides a platform upon which an expert system for course development can be constructed. Goals of IDioM are explained, including instructional design and facilitating the development of interactive training courses; the use of HyperCard is discussed; and future…
Descriptors: Computer System Design, Expert Systems, Futures (of Society), Hypermedia
Peer reviewed Peer reviewed
Duke, Richard D. – Simulation & Gaming, 1995
This personal narrative traces the background of instructional gaming from 1958 to 1995. The advantages and disadvantages of gaming as a disciplined activity are considered. The evolution of professional organizations, related academic activity, the game design process, and the need for consistent use of terms are addressed. Contains 57…
Descriptors: Computer Games, Computer Simulation, Computer System Design, Design Requirements