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Rani Van Schoors; Sohum M. Bhatt; Jan Elen; Annelies Raes; Wim Van den Noortgate; Fien Depaepe – International Journal of Designs for Learning, 2024
Due to swift technological changes in society, programming tasks are proliferating in formal and informal education around the globe. However, challenges arise regarding the acquisition of programming skills. Many students are unequipped to develop programming skills due to limited instruction or background and therefore feel insecure when…
Descriptors: Secondary School Students, Grade 1, Individualized Instruction, Electronic Learning
Germia, Erell; Panorkou, Nicole – Mathematics Teacher: Learning and Teaching PK-12, 2020
We present a Scratch task we designed and implemented for teaching and learning coordinates in a dynamic and engaging way. We use the 5Es framework to describe the students' interactions with the task and offer suggestions of how other teachers may adopt it to successfully implement Scratch tasks.
Descriptors: Programming, Mathematical Concepts, Mathematics Instruction, Programming Languages
Brigas, Carlos Jorge; Figueiredo, José Alberto Quitério – Research in Social Sciences and Technology, 2019
In recent years, there has been an increased effort to introduce coding and computational thinking in early childhood education. In accordance with the international trend, programming has become an increasingly growing focus in European education. The idea of introducing computer programming in the classroom dates back to the late 1960s. The…
Descriptors: Computer Science Education, Thinking Skills, Coding, Elementary School Students
Basu, Satabdi; Rutstein, Daisy W.; Tate, Carol – National Comprehensive Center, 2021
The rapid expansion of computer science (CS) instruction in primary and secondary education has highlighted the shortage of teachers qualified to teach the subject. A key strategy for building CS teaching capacity has been preparing teachers of other subjects (e.g., math, technology applications, business) to teach introductory CS through…
Descriptors: Capacity Building, Faculty Development, Computer Science Education, Teaching Methods
Lopez, Victor; Hernandez, Maria Isabel – Physics Education, 2015
The Scratch online authoring tool, which features a simple programming language that has been adapted to primary and secondary students, is being used more and more in schools as it offers students and teachers the opportunity to use a tool to build scientific models and evaluate their behaviour, just as can be done with computational modelling…
Descriptors: Science Instruction, Physics, Secondary School Science, Elementary School Science
Hansen, Alexandria Killian; Iveland, Ashley; Harlow, Danielle Boyd; Dwyer, Hilary; Franklin, Diana – Science and Children, 2015
As science teachers continue preparing for implementation of the "Next Generation Science Standards," one recommendation is to use computer programming as a promising context to efficiently integrate science and engineering. In this article, a interdisciplinary team of educational researchers and computer scientists describe how to use…
Descriptors: Animation, Programming, Integrated Curriculum, Science Education
Lee, Young-Jin – Gifted Child Today, 2011
Despite the educational benefits, computer programming has not been adopted in the current K-12 education as much as it could have been. One of the reasons for the low adoption of computer programming in K-12 education is the time it takes for (especially young) students to learn computer programming using a text-based programming language, which…
Descriptors: Academically Gifted, Programming Languages, Computers, Programming
Pasko, Alexander; Adzhiev, Valery; Malikova, Evgeniya; Pilyugin, Victor – Journal of Information Technology Education: Innovations in Practice, 2013
Modern education technologies are destined to reflect the realities of a modern digital age. The juxtaposition of real and synthetic (computer-generated) worlds as well as a greater emphasis on visual dimension are especially important characteristics that have to be taken into account in learning and teaching. We describe the ways in which an…
Descriptors: Educational Technology, Computer Uses in Education, Models, Visual Aids
Nelson, Jennifer; Braafladt, Keith – ALA Editions, 2012
Technology may not be a magic wand, but innovative technology programming can genuinely help children become adept at navigating our increasingly wired world while also helping them develop deductive reasoning, math, and other vital literacy skills. One of the simplest and most powerful tools for technology-based public library programming is…
Descriptors: Programming Languages, Time Management, Computer Uses in Education, Public Libraries
Calder, Nigel – Australian Primary Mathematics Classroom, 2010
"Scratch" is a media-rich digital environment that utilises a building block command structure to manipulate graphic, audio, and video aspects. It incorporates elements of Logo including "tinkerability" in the programming process. In "Scratch" students use geometric and measurement concepts such as coordinates, angle,…
Descriptors: Programming Languages, Problem Solving, Geometric Concepts, Mathematics Instruction
Cumming, Geoff – Australian Educational Computing, 2005
In the first issue of "Australian Educational Computing," in 1986, Cumming and Abbott reported a controlled comparison of top-down and bottom-up teaching strategies for Grade 5 and 6 students' use of a simple logic programming language. They found that both strategies were rated highly by students and teachers, and gave useful learning;…
Descriptors: Programming Languages, Learning Strategies, Computer Uses in Education, Programming
Morozov, Mikhail; Tanakov, Andrey; Bystrov, Dmitriy – Educational Technology & Society, 2004
This paper presents the multimedia product for teaching Natural Sciences to 10-12 years old children. In this product three pedagogical agents, Teacher and two pupils guide the learner through the virtual environment. The inclusion of a team of pedagogical agents permits us to create a micro-model of lesson activity and gives a reliable support of…
Descriptors: Computer Assisted Instruction, Natural Sciences, Virtual Classrooms, Multimedia Instruction