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David Hemer – Australian Mathematics Education Journal, 2023
Whilst there has been significant focus on STEM in Australian education for several years, there has been very little focus on the integration of Digital Technologies (especially coding) with the other STEM disciplines. Similarly, high school mathematics education remains largely a standalone discipline. This paper describes a full year…
Descriptors: Coding, High School Teachers, Mathematics Education, Foreign Countries
National Forum on Education Statistics, 2023
This forum guide was developed to meet the need for common, widely understood, standardized course codes. The purpose of this guide is to introduce the voluntary School Courses for the Exchange of Data (SCED) classification system, including information on the structure of SCED codes, the process for ensuring that SCED remains up to date and…
Descriptors: Courses, Classification, Coding, Data
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David W. Jackson; Helen Zhang; Fahd Abdus-Sabur – TechTrends: Linking Research and Practice to Improve Learning, 2025
During young adolescence, many youth develop strong identities in relation to science, technology, engineering and mathematics with computing (STEM + C). One way to design for student engagement in STEM + C is to create project-based units that leverage students' interests. We created one such unit, called the "smart greenhouse project".…
Descriptors: Instructional Design, Computer Uses in Education, STEM Education, Student Projects
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David DeLiema; Jeffrey K. Bye; Vijay Marupudi – ACM Transactions on Computing Education, 2024
Learning to respond to a computer program that is not working as intended is often characterized as finding a singular bug causing a singular problem. This framing underemphasizes the wide range of ways that students and teachers could notice discrepancies from their intention, propose causes of those discrepancies, and implement interventions.…
Descriptors: Computer Software, Troubleshooting, Intention, Intervention
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Akcaoglu, Mete; Dogan, Selcuk; Hodges, Charles B. – TechTrends: Linking Research and Practice to Improve Learning, 2022
In this paper, we describe the design, development, and implementation of a curriculum based on teaching computer science using an industry-standard game-design software: Unity 3D. We discuss the theoretical underpinnings of our instructional design process and steps we have taken to introduce complexity and maintain student motivation. We discuss…
Descriptors: Curriculum Design, Curriculum Development, Curriculum Implementation, Coding
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Hemer, David – Australian Mathematics Education Journal, 2020
This paper describes an investigation looking at the underlying mathematics of poker machines. The aim of the investigation is for students to get an appreciation of how poker machines are designed to ensure that in the long-term players will inevitably lose when playing. The first part of this paper describes how students can model a simple poker…
Descriptors: Equipment, Probability, Games, Mathematics Instruction
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Fairley, David – School Science Review, 2020
This article introduces the use of "VPython" (the "Python" programming language plus a 3D graphics module called "Visual") as a potentially valuable tool in teaching aspects of secondary school chemistry, which also provides an opportunity for students to gain some experience with manipulating and/or writing computer…
Descriptors: Science Instruction, Educational Technology, Technology Uses in Education, Chemistry
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Broley, Laura; Buteau, Chantal; Sardella, Jessica – Journal of Pedagogical Research, 2023
The importance of computational thinking skills in mathematics has been recognized in educational research for a long time. More recently, this recognition has materialized in formal international recommendations (e.g., by PISA's 2022 Mathematics Framework) and in national or provincial curricular reforms (e.g., in France, Sweden, and Canada) that…
Descriptors: Foreign Countries, Mathematics Teachers, Preservice Teachers, Teacher Education
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Gerják, István – Acta Didactica Napocensia, 2017
Learning computer programming for students of the age of 14-18 is difficult and requires endurance and engagement. Being familiar with the syntax of a computer language and writing programs in it are challenges for youngsters, not to mention that understanding algorithms is also a big challenge. To help students in the learning process, teachers…
Descriptors: Programming, Secondary School Students, Mathematics, Programming Languages
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Apple, Lillian; Baunach, John; Connelly, Glenda; Gahlhoff, Sonia; Romanowicz, Colleen Megowan; Vieyra, Rebecca Elizabeth; Walker, Lucas – Physics Teacher, 2021
Multiple initiatives contend that all students should master computational thinking, including the "Next Generation Science Standards, the K-12 Framework for Computational Thinking," and Code.org. In turn, many physics teachers have begun to explore a variety of approaches to integrating computational modeling through programming. These…
Descriptors: Science Instruction, High Schools, Secondary School Science, Physics
National Forum on Education Statistics, 2020
The "Forum Guide to Exit Codes" provides an updated taxonomy for exit codes, information on best practices related to exit coding, and case studies that highlight different education agencies' approaches to and experiences with exit coding. In 2006, the Forum addressed the need for a voluntary, common format for tracking data about when…
Descriptors: Coding, Taxonomy, Best Practices, State Departments of Education
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Thomson, Ian – Australian Mathematics Teacher, 2017
Snowflakes falling in Brisbane, Australia would likely make news headlines during any season of a given year, even during winter. Year 8 students at Ormiston College which is located in Brisbane, have made their own snowflakes--of a kind. Using the programming language Scratch, all Year 8 Mathematics students wrote code to construct Swedish…
Descriptors: Technology Uses in Education, Programming Languages, Secondary School Mathematics, Secondary School Students
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Matsumoto, Paul S.; Cao, Jiankang – Journal of Chemical Education, 2017
Computational thinking is a component of the Science and Engineering Practices in the Next Generation Science Standards, which were adopted by some states. We describe the activities in a high school chemistry course that may develop students' computational thinking skills by primarily using Excel, a widely available spreadsheet software. These…
Descriptors: Secondary School Science, High School Students, Computation, Thinking Skills
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Martin, Crystle – Knowledge Quest, 2017
Learning to code has been an increasingly frequent topic of conversation both in academic circles and popular media. Learning to code recently received renewed attention with the announcement of the White House's Computer Science for All initiative (Smith 2016). This initiative intends "to empower all American students from kindergarten…
Descriptors: Librarians, Role, Coding, Computer Science
Nixon, Jessie; Halverson, Erica; Stoiber, Andy – Wisconsin Center for Education Research, 2021
The Exploring Making Through Mobile Emergent Technologies (EMMET) program sought to disrupt the trajectory from rural high school to factory floor by introducing STEM and computational thinking (STEM+C) skills through mentorship training and hands-on activities involving creative production--often referred to as "making." The program…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Technology Uses in Education
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