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Hutzel, Karen – Art Education, 2007
The author taught a computer graphics course through a service-learning framework to undergraduate and graduate students in the spring of 2003 at Florida State University (FSU). The students in this course participated in learning a software program along with youths from a neighboring, low-income, primarily African-American community. Together,…
Descriptors: Computer Uses in Education, Computer Software, Graduate Students, Computer Graphics
Lintz, Jeff – Tech Directions, 2004
In this article, the author shares his experience teaching production technology to special education students at Hialeah Middle School in Miami-Dade County, Florida. He has had many students who clearly had talent in graphics and design that went unrealized because of their physical disabilities. He has seen students with an enormous amount of…
Descriptors: Physical Disabilities, Information Technology, Middle School Students, Special Education
Prayaga, Lakshmi; Rasmussen, Karen L. – Journal of Educational Technology, 2008
Computer games are no longer just for entertainment; they have also become a useful instructional strategy for acquiring knowledge. When games are used for purposes other than strict entertainment they become serious games. The goal of serious games is to enable the player to learn a task, master a strategy or develop a skill. Serious games can be…
Descriptors: Computer Games, Educational Games, Instructional Design, Teaching Methods