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Showing 1 to 15 of 18 results Save | Export
Angie L. Miller – Strategic National Arts Alumni Project, 2023
This article featuring SNAAP data was recently published in Creativity Research Journal. SNAAP research scientist, Angie Miller, at Indiana University Bloomington, used SNAAP data to explore whether exposure to creative coursework during one's time at their institution was able to predict several different career and arts involvement outcomes for…
Descriptors: Art Education, Undergraduate Students, Creativity, Creative Development
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Navarre, Joan; Kayser, Maddie; Pass, Dylan; Bisch, Marilyn; Smith, Catherine; Williamson, Andrew – Honors in Practice, 2019
In spring 2018, two honors colleges--Indiana State University (ISU) and University of Wisconsin-Stout (UW-Stout)--came together to create a cross-institutional collaboration blurring the boundaries between campuses. This project connected first-year honors students with the core curriculum of two geographically separated honors colleges. Building…
Descriptors: Honors Curriculum, Classical Literature, Mythology, Story Telling
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Winkelmann, Zachary K.; Eberman, Lindsey E.; Edler, Jessica R.; Livingston, Laura B.; Games, Kenneth E. – Athletic Training Education Journal, 2018
Context: Postprofessional athletic training programs continue to prepare advanced-practice leaders in the profession. As part of being leaders and clinical scholars within the field, it is important that students pursing postprofessional graduate education be exposed to curriculum and instructional theory, practice, and strategies. Objective: To…
Descriptors: Simulation, Athletics, Allied Health Occupations Education, Graduate Students
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Weller, Nicole Maki; Saam, Julie – Journal of the Scholarship of Teaching and Learning, 2019
Experiential-learning provides opportunities for students that feature a variety of highimpact practices including first-year seminars, internships, community learning, collaborative projects, and capstone seminars. To offer these high-impact practices for students, faculty from across disciplines and majors must be willing to incorporate these…
Descriptors: College Freshmen, Experiential Learning, First Year Seminars, General Education
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Reifenberg, Steve; Long, Sean – International Journal of Teaching and Learning in Higher Education, 2017
Many graduate programs for professionals (public policy, public administration, business, international affairs, and others) use client-based experiential learning projects, often termed "capstones," in which students combine theory and practice to benefit an outside client. Increasingly, undergraduate programs use client-based capstones…
Descriptors: Undergraduate Students, Experiential Learning, Theory Practice Relationship, Problem Solving
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Tan, Verily; Nicholas, Celeste; Scribner, J. Adam; Francis, Dionne Cross – Technology and Engineering Teacher, 2019
With the introduction of "Next Generation Science Standards" ("NGSS"), teachers have been called to find meaningful and engaging ways to teach science content while incorporating engineering practices and, to a lesser extent, computing and computational thinking. The task becomes even more complex when they also have to…
Descriptors: Interdisciplinary Approach, Teaching Methods, Standards, Science Instruction
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Dean, Matthew D. – Innovations in Education and Teaching International, 2016
Social reading can broadly be described as the experience surrounding the reading of electronic books, more commonly known as eBooks. Utilising eTextbooks and social reading at a university offers some powerful potential to engage students and help them succeed in their studies. A broad overview of the current landscape and recent initiatives…
Descriptors: Higher Education, Electronic Publishing, Books, Social Networks
Brown, Gary R.; Rhodes, Terrel L. – Association of American Colleges and Universities, 2016
America's institutions of higher education have been challenged to develop new strategies to improve the success of all students. With more and more students attending multiple institutions, improving the transfer process is key to ensuring all students succeed. AAC&U launched the Quality Collaboratives (QC) project in 2011 with support from…
Descriptors: Academic Achievement, Educational Change, Case Studies, Partnerships in Education
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Morgan, Hani – Childhood Education, 2013
Many teachers are organizing interactive Skype sessions. By taking advantage of Skype to allow students to interact with guests outside the classroom, sometimes thousands of miles away, teachers from all over the world are creating new opportunities for students to make academic gains in a motivating way. In this article, the author discusses the…
Descriptors: Educational Technology, Computer Uses in Education, Computer Mediated Communication, Technology Integration
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Riek, L. D. – IEEE Transactions on Education, 2013
This paper describes a newly designed upper-level undergraduate and graduate course, Autonomous Mobile Robots. The course employs active, cooperative, problem-based learning and is grounded in the fundamental computational problems in mobile robotics defined by Dudek and Jenkin. Students receive a broad survey of robotics through lectures, weekly…
Descriptors: Robotics, Active Learning, Cooperative Learning, Problem Based Learning
Principal Leadership, 2013
Christel House, a public school charter approved through the office of the mayor of Indianapolis, was founded in 2002 and continues to be supported by the children's charity Christel House International. To support the high expectations asked of students, Christel House recognizes the importance of motivating students and providing a program that…
Descriptors: Charter Schools, Expectation, Cooperative Learning, Faculty Development
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Layton, Richard A.; Loughry, Misty L.; Ohland, Matthew W.; Ricco, George D. – Advances in Engineering Education, 2010
A significant body of research identifies a large number of team composition characteristics that affect the success of individuals and teams in cooperative learning and project-based team environments. Controlling these factors when assigning students to teams should result in improved learning experiences. However, it is very difficult for…
Descriptors: Teamwork, Cooperative Learning, Computer Software, Validity
Kuh, George D. – Chronicle of Higher Education, 2007
As many as four-fifths of high-school graduates will need some form of postsecondary education if they are to become self-sufficient and the nation is to remain economically competitive. At the same time, policy makers, business leaders, and national study groups say the quality of student learning is subpar and want measures of institutional and…
Descriptors: Teaching Methods, Socioeconomic Background, Teacher Effectiveness, Role Models
Gabbard, Ralph B.; Kaiser, Anthony; Kaunelis, David – Computers in Libraries, 2007
The reference desk at Indiana State University's (ISU) library offers an excellent view of student work areas on the first floor. From this vantage point, the reference librarians noticed students, especially in the evening and on weekends, huddled together in small groups, with one student at the keyboard of a laptop or desktop computer. The…
Descriptors: Learning Activities, Information Technology, Reference Services, Space Utilization
Clark, G. Christopher – Writing Notebook: Visions for Learning, 1993
Describes the Legends Project in Indiana in which a class collaboratively researches, writes, and illustrates a local legend and sends it via computers and modems to other classes across the state. (SR)
Descriptors: Class Activities, Cooperative Learning, Electronic Mail, Grade 4
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