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Showing 1 to 15 of 16 results Save | Export
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Stone, Jeffrey A.; Jackson, D. K.; Kaschak, Michelle – International Journal on E-Learning, 2020
This article describes the design and initial implementation of a multidisciplinary, integrative learning course on the art and science of virtual worlds. The course combines complementary disciplines -- Computing, Physics, and Narrative Art -- in a single general education course for first-year students. The course attempts to incorporate…
Descriptors: Interdisciplinary Approach, General Education, Computer Simulation, Art Education
Gusev, Dmitri A. – Association Supporting Computer Users in Education, 2018
Chess programming is an old and venerable branch of game development. In the modern computing environment, it encompasses the development of chess engines, chess user interfaces (UIs), chess tournament broadcast tools, chess databases, endgame tablebases (EGTBs) and opening books. In this paper, the author shares his multi-year experience of…
Descriptors: Games, Computer Science Education, Programming, Programming Languages
Zinth, Jennifer – Education Commission of the States, 2016
Allowing high school students to fulfill a math or science high school graduation requirement via a computer science credit may encourage more student to pursue computer science coursework. This Education Trends report is an update to the original report released in April 2015 and explores state policies that allow or require districts to apply…
Descriptors: High School Graduates, Graduation Requirements, Computer Science Education, Educational Trends
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Braught, Grant; MacCormick, John; Bowring, James; Burke, Quinn; Cutler, Barbara; Goldschmidt, David; Krishnamoorthy, Mukkai; Turner, Wesley; Huss-Lederman, Steven; Mackellar, Bonnie; Tucker, Allen – ACM Transactions on Computing Education, 2018
Many computer science programs have capstone experiences or project courses that allow students to integrate knowledge from the full breadth of their major. Such capstone projects may be student-designed, instructor-designed, designed in conjunction with outside companies, or integrated with ongoing free and open source (FOSS) projects. The…
Descriptors: Computer Science Education, Open Source Technology, Computer Software, Social Values
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Ali, Azad; Smith, David – Journal of Information Technology Education: Innovations in Practice, 2014
A department of computer science (CS) has faced a peculiar situation regarding their selection of introductory programming course. This course is a required course for the students enrolled in the CS program and is a prerequisite to their other advanced programming courses. At the same time, the course can be considered a general education course…
Descriptors: Introductory Courses, Programming, Computer Science Education, General Education
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Ali, Azad; Smith, David – Journal of Information Technology Education: Research, 2014
A department of computer science (CS) has faced a peculiar situation regarding their selection of introductory programming course. This course is a required course for the students enrolled in the CS program and is a prerequisite to their other advanced programming courses. At the same time, the course can be considered a general education course…
Descriptors: Computer Science Education, Programming, Introductory Courses, Teaching Methods
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Conlon, Michael P.; Mullins, Paul – Information Systems Education Journal, 2011
The Computer Science Department at Slippery Rock University created a laboratory for its Computer Networks and System Administration and Security courses under relaxed financial constraints. This paper describes the department's experience designing and using this laboratory, including lessons learned and descriptions of some student projects…
Descriptors: Laboratories, Computer Networks, Computer Science Education, Computer Security
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Touretzky, David S. – Computer Science Education, 2013
Modern robots, like today's smartphones, are complex devices with intricate software systems. Introductory robot programming courses must evolve to reflect this reality, by teaching students to make use of the sophisticated tools their robots provide rather than reimplementing basic algorithms. This paper focuses on teaching with Tekkotsu, an open…
Descriptors: Robotics, Computer Science Education, Programming, Science Curriculum
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Smarkusky, Debra L.; Toman, Sharon A. – Information Systems Education Journal, 2014
Students in computer science and information technology should be engaged in solving real-world problems received from government and industry as well as those that expose them to various areas of application. In this paper, we discuss interdisciplinary project experiences between majors and non-majors that offered a creative and innovative…
Descriptors: Interdisciplinary Approach, Cooperative Learning, Student Projects, Computer Science Education
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Wagner, William P.; Pant, Vik – Journal of Information Systems Education, 2010
One of the areas where demand has remained strong for MIS students is in the area of database management. Since the early days, this topic has been a mainstay in the MIS curriculum. Students of database management today typically learn about relational databases, SQL, normalization, and how to design and implement various kinds of database…
Descriptors: College Instruction, Computer Science Education, Information Technology, Business Administration Education
Bravo, Javier; Ortigosa, Alvaro – International Working Group on Educational Data Mining, 2009
E-Learning systems offer students innovative and attractive ways of learning through augmentation or substitution of traditional lectures and exercises with online learning material. Such material can be accessed at any time from anywhere using different devices, and can be personalized according to the individual student's needs, goals and…
Descriptors: Data Analysis, Electronic Learning, College Students, Low Achievement
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Kortsarts, Yana; Fischbach, Adam; Rufinus, Jeff; Utell, Janine M.; Yoon, Suk-Chung – Information Systems Education Journal, 2010
Developing and applying oral and written communication skills in the undergraduate computer science and computer information systems curriculum--one of the ABET accreditation requirements - is a very challenging and, at the same time, a rewarding task that provides various opportunities to enrich the undergraduate computer science and computer…
Descriptors: Undergraduate Students, Skill Development, Oral Language, Communication Skills
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Nichol, Bruce – EDUCAUSE Quarterly, 2004
Central IT organizations under stress often cannot offer a high level of service to groups with above-average support needs. An example of such a group would be a well-funded, research-oriented computer science department. Several factors contribute to the increased demand on IT organizations. Given the availability of relatively…
Descriptors: Higher Education, Research Universities, Computers, Science Departments
Goldberg, Robert – 1975
The Pennsylvania State Department of Education developed an automated system in 1970 to facilitate meeting report requirements to the United States Office of Education. This system provides for computer processing of such information as labor market needs in planning vocational programs, standards for these programs, graduate followup, demographic…
Descriptors: Computer Science, Documentation, Labor Force Development, Labor Needs
Southern Regional Education Board (SREB), 2008
This newsletter focuses on the importance of reading and writing skills in all educational and career pathways. It includes a variety of strategies for integrating reading and writing skills across the curriculum--in academic, career/technical and fine arts courses--in ways that improve student achievement in reading and writing and in the content…
Descriptors: Literacy, Content Area Reading, Content Area Writing, Achievement Gains
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