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Martin, Kathleen – School Science and Mathematics, 1989
Describes an activity which uses the computer to produce an environment that encourages an inductive reasoning approach to ratio and proportion through a billiard ball simulation. Provides examples of graphs and bouncing ball data. (RT)
Descriptors: Computer Simulation, Computer Uses in Education, Computers, Experiential Learning
Hutcheson, Polly, Ed. – 1999
This report highlights the various strategies used to relate cooperative education (CE) work experience to students' academic programs by profiling 17 colleges and universities that are members of the National Commission for Cooperative Education's College Partner Program. Each profile includes a brief statement from the institution's president;…
Descriptors: College Students, Colleges, Community Colleges, Cooperative Education