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Baker-Doyle, Kira J. – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2018
This article is a commentary essay that uses the connected learning framework (Ito et al., 2013) as a lens to explore the relationship between making, coding, and critical literacy in the context of literacy teacher education. Critical literacy theorists have argued that it is important to understand the perspective and positionality of an author…
Descriptors: Coding, Programming, Computer Science Education, Reflection
Nordahl-Hansen, Anders; Øien, Roald A.; Fletcher-Watson, Sue – Journal of Autism and Developmental Disorders, 2018
Portrayals of characters with autism spectrum disorder (ASD) and/or with autistic traits on film and in TV-series are increasing. Such portrayals may contribute in increasing awareness of the condition but can also increase stereotypes. Thus, these character portrayals are subject to heated debate within the ASD-community, but also in the general…
Descriptors: Autism, Television, Programming (Broadcast), Stereotypes
American Journal of Play, 2019
Rosemarie T. Truglio is the senior vice president of curriculum and content at Sesame Workshop, where she is responsible for the development of the interdisciplinary curriculum on which "Sesame Street" is based, and oversees content development across platforms such as television, publishing, toys, home video, and theme park activities.…
Descriptors: Play, Learning Processes, Workshops, Interdisciplinary Approach
Devedzic, Vladan – International Journal of Artificial Intelligence in Education, 2016
If you ask me "Will Semantic Web 'ever' happen, in general, and specifically in education?", the best answer I can give you is "I don't know," but I know that today we are still far away from the hopes that I had when I wrote my paper "Education and The Semantic Web" (Devedzic 2004) more than 10 years ago. Much of the…
Descriptors: Web 2.0 Technologies, Semantics, Web Based Instruction, Visual Aids
Educational Horizons, 2014
Pat Yongpradit is the director of education at Code.org. He leads all education efforts, including professional development and curriculum creation, and he builds relationships with school districts. Pat joined "Educational Horizons" to talk about why it is important to teach computer science--even for non-computer science teachers. This…
Descriptors: Computer Science Education, Programming, Interviews, Elementary School Students
Fulgham, Susan M.; Shaughnessy, Michael F. – Educational Technology, 2014
Susan M. Fulgham and Michael F. Shaughnessy, Contributing Editors for this journal, present their interview with Marcia C. Linn, Professor of Development and Cognition, specializing in education in mathematics, science, and technology, in the Graduate School of Education at the University of California, Berkeley. Linn is currently investigating…
Descriptors: Interviews, Formative Evaluation, Summative Evaluation, Alternative Assessment
Hutson, Garrett – Journal of Experiential Education, 2011
A session that has a theme of outcomes of experiential programs in varied contexts is both exciting and pressing. The three studies in Session IV all addressed relevant issues to experiential programming and all the authors were faced with the empirical challenge of demonstrating how and/or if their programs achieve what they say they are going to…
Descriptors: Experiential Learning, Programming, Program Effectiveness, Volunteers

Forcheri, Paola; Molfino, Maria Teresa – Computers & Education, 1994
Discusses computational tools for learning programming and describes a system that was developed to help university students acquire the capability to model computational problems independently of a specific programming language. User-system interaction is explained; and system architecture is described, including specification acquisition, a…
Descriptors: Computer Assisted Instruction, Computer Science Education, Courseware, Higher Education

Beheshti, Jamshid – Education for Information, 1993
Discusses computer programming and why it is important in library and information science (LIS) education. BASIC programming language is recommended as the most appropriate for LIS students, and an example is given of its use in a course at McGill University. (29 references) (LRW)
Descriptors: Course Organization, Foreign Countries, Higher Education, Learning Processes

Illovsky, Michael E. – Simulation & Gaming, 1994
Considers the use of artificial intelligence and expert systems in counseling. Limitations are explored; candidates for counseling versus those for expert systems are discussed; programming considerations are reviewed; and techniques for dealing with rational, nonrational, and irrational thoughts and feelings are described. (Contains 46…
Descriptors: Counseling Techniques, Expert Systems, Problems, Programming
Moss, Robin – Learning, Media & Technology, 2006
This is a brief historical review of the key content and influence of the three predecessor publications to "Learning, Media and Technology," the "NECCTA Bulletin" (1968-1975), the "Journal of Educational Television" (1975-1995), and the "Journal of Educational Media" (1996-2004). Study of these publications…
Descriptors: Literature Reviews, Educational Media, Educational Television, Educational History
Lindroth, Linda – Teaching Pre K-8, 2005
Caught by a fingerprint - or is it an animal track? This paper suggests investigating with these science projects for Earth Day. Students love spy mysteries, and the popularity of TV shows such as CSI and Unsolved Mysteries indicates the fascination is not only limited to our students. Why not capture this fascination for your science classroom.…
Descriptors: Science Projects, Animals, Programming (Broadcast), Web Sites

Finnegan, Kip – TechTrends, 1994
Describes how to assemble a functional, cost-effective multimedia production workstation in the Microsoft Windows environment. Recommendations for the selection of various components of the workstation are given, including computer requirements, sound card, video capture card, and authoring system. (LRW)
Descriptors: Authoring Aids (Programming), Computer Selection, Cost Effectiveness, Multimedia Materials

Boyle, Tom; And Others – Computers and Education, 1994
Describes the design, implementation, and evaluation of a computer-assisted learning (CAL) package called CLEM (CORE Learning Environment for Modula-2) that was developed in Great Britain for teaching the Modula-2 programming language to first-year college students. Topics discussed include interactivity, flexibility, ease of use, student…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Science Education, Computer System Design

Barja, Maria L.; And Others – Information Systems, 1995
Presents the design and implementation of a deductive object-oriented database which is built upon a formally defined data model that uses two languages: an imperative programming language called ROCK (Rule Object Computation Kernel), and a logic language called ROLL (Rule Object Logic Language). (LRW)
Descriptors: Database Design, Databases, Deduction, Evaluation Methods