NotesFAQContact Us
Collection
Advanced
Search Tips
Publication Type
Reports - Descriptive175
Speeches/Meeting Papers175
Opinion Papers4
Journal Articles3
Guides - Classroom - Teacher2
Reports - Evaluative1
Tests/Questionnaires1
Audience
Laws, Policies, & Programs
Assessments and Surveys
National Assessment of…1
What Works Clearinghouse Rating
Showing 1 to 15 of 175 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Andrea Domínguez-Lara; Wulfrano Arturo Luna-Ramírez – International Association for Development of the Information Society, 2022
The automatic code generation is the process of generating source code snippets from a program, i.e., code for generating code. Its importance lies in facilitating software development, particularly important is helping in the implementation of software designs such as engineering diagrams, in such a case, automatic code generation copes with the…
Descriptors: Programming, Coding, Computer Software, Programming Languages
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Cleuziou, Guillaume; Flouvat, Frédéric – International Educational Data Mining Society, 2021
Improving the pedagogical effectiveness of programming training platforms is a hot topic that requires the construction of fine and exploitable representations of learners' programs. This article presents a new approach for learning program embeddings. Starting from the hypothesis that the function of a program, but also its "style", can…
Descriptors: Programming, Computer Science Education, Electronic Learning, Data Analysis
Gusev, Dmitri A. – Association Supporting Computer Users in Education, 2018
Chess programming is an old and venerable branch of game development. In the modern computing environment, it encompasses the development of chess engines, chess user interfaces (UIs), chess tournament broadcast tools, chess databases, endgame tablebases (EGTBs) and opening books. In this paper, the author shares his multi-year experience of…
Descriptors: Games, Computer Science Education, Programming, Programming Languages
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Nongkhai, Lalita Na; Wang, Jingyun; Mendori, Takahiko – International Association for Development of the Information Society, 2022
This paper proposes the design of an ontology of multiple programming languages and give three examples to show the methodology. Our ontology aims to summarize the core of computational thinking logic by elaborating the concepts of three object-oriented programming languages in the industry: Python, Java, and C#. Therefore, the construction of the…
Descriptors: Programming Languages, Computer Science Education, Intelligent Tutoring Systems, Thinking Skills
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Miao, Dezhuang; Dong, Yu; Lu, Xuesong – International Educational Data Mining Society, 2020
In colleges, programming is increasingly becoming a general education course of almost all STEM majors as well as some art majors, resulting in an emerging demand for scalable programming education. To support scalable education, teaching activities such as grading and feedback have to be automated. Recently, online judge systems have been…
Descriptors: Programming, Prediction, Error Patterns, Models
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Hinds, Matthew; Baghaei, Nilufar; Ragon, Pedrito; Lambert, Jonathon; Rajakaruna, Tharindu; Houghton, Travers; Dacey, Simon – International Association for Development of the Information Society, 2017
Programming promotes critical thinking, problem solving and analytic skills through creating solutions that can solve everyday problems. However, learning programming can be a daunting experience for a lot of students. "RunJumpCode" is an educational 2D platformer video game, designed and developed in Unity, to teach players the…
Descriptors: Educational Games, Video Games, Computer Science Education, Programming
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Kwon, Yeil; Sahin, Nesrin – International Society for Technology, Education, and Science, 2021
Probability is generally considered one of the most challenging areas to teach in mathematics education due to its intricate nature. However, the simulation-based teaching method can increase students' accessibility significantly to the probability problems because it enables students to resolve the problems with minimal mathematical skills. By…
Descriptors: Probability, Mathematics Instruction, Difficulty Level, Teaching Methods
Corlatescu, Dragos-Georgian; Dascalu, Mihai; McNamara, Danielle S. – Grantee Submission, 2021
Reading comprehension is key to knowledge acquisition and to reinforcing memory for previous information. While reading, a mental representation is constructed in the reader's mind. The mental model comprises the words in the text, the relations between the words, and inferences linking to concepts in prior knowledge. The automated model of…
Descriptors: Reading Comprehension, Memory, Inferences, Syntax
Cai, Zhiqiang; Hu, Xiangen; Graesser, Arthur C. – Grantee Submission, 2019
Conversational Intelligent Tutoring Systems (ITSs) are expensive to develop. While simple online courseware could be easily authored by teachers, the authoring of conversational ITSs usually involves a team of experts with different expertise, including domain experts, linguists, instruction designers, programmers, artists, computer scientists,…
Descriptors: Programming, Intelligent Tutoring Systems, Courseware, Educational Technology
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Eric Schätz; Alke Martens – International Association for Development of the Information Society, 2023
Due the wideness of the term Physical Computing, there is a need for a better structure of this topic. This paper is about an approach of structuring this field by finding attributes of different physical computing devices which can be used in class. Those attributes are meant to enforce teachers as well as researchers to analyze different devices…
Descriptors: Computer Use, Handheld Devices, Telecommunications, Teaching Methods
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Paaßen, Benjamin; Jensen, Joris; Hammer, Barbara – International Educational Data Mining Society, 2016
The first intelligent tutoring systems for computer programming have been proposed more than 30 years ago, mostly focusing on well defined programming tasks e.g. in the context of logic programming. Recent systems also teach complex programs, where explicit modelling of every possible program and mistake is no longer possible. Such systems are…
Descriptors: Intelligent Tutoring Systems, Programming, Computer Science Education, Data
Swanson, Dewey; Gusev, Dmitri A. – Association Supporting Computer Users in Education, 2016
Purdue Polytechnic has several locations in the state of Indiana offering students a chance to get a Purdue degree. The Computer and Information Technology (CIT) department offers the CIT degree at three sites in Indiana: Anderson, Columbus and Kokomo. CIT offers several potential majors including Cybersecurity, Network Engineering, Systems…
Descriptors: Computer Science Education, Postsecondary Education, Higher Education, Networks
Swanson, Dewey; Gusev, Dmitri A. – Association Supporting Computer Users in Education, 2017
The Purdue Polytechnic Institute was created two years ago from the former College of Technology. This was more than a name change; it represented a transformation which will have an impact not only the curriculum, but on learning, and teaching methods. Students need technical skills but they must also be able to collaborate, be problem solvers,…
Descriptors: Technology Education, Skill Development, Active Learning, Information Technology
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Hodaie, Zardosht; Taheri, Sajjad; Brügge, Bernd – International Association for Development of the Information Society, 2019
MIRELE is an interactive tabletop for situated domain learning that helps students learn names of the physical objects and their relationships by projecting the names, relationships, and additional information onto the real objects. It is built based on a camera-projector system and offers a domain-independent fast authoring system. Using the…
Descriptors: Situated Learning, Vocabulary Development, Interactive Video, Usability
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Kumalija, Elhard; Yi, Sun; Fatih, Ymran – International Association for Development of the Information Society, 2018
Dynamic program visualization tools helps to reduce the cognitive load of students in learning programming. However, to authors' understanding there is no dynamic program visualization tool that can be used in a widely available smartphones. In this study, we design a Dynamic visualization engine for java programs that is integrated to java code…
Descriptors: Programming, Visualization, Difficulty Level, Telecommunications
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  10  |  11  |  12